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Searched refs:IDM_FILE_QUICK_SAVE_STATE_SLOT_1 (Results 1 – 4 of 4) sorted by relevance

/dports/emulators/nestopia/nestopia-1.51.1/source/win32/
H A DNstManagerSaveStates.cpp39 IDM_FILE_QUICK_SAVE_STATE_SLOT_1 == IDM_FILE_QUICK_SAVE_STATE_SLOT_OLDEST + 1 &&
91 { IDM_FILE_QUICK_SAVE_STATE_SLOT_1, &SaveStates::OnCmdSlotSave }, in SaveStates()
114 menu[IDM_FILE_QUICK_SAVE_STATE_SLOT_1 + i].Disable(); in SaveStates()
171 menu[ IDM_FILE_QUICK_SAVE_STATE_SLOT_1 + i ].Text() << string; in UpdateMenuTexts()
370 SaveToSlot( id - IDM_FILE_QUICK_SAVE_STATE_SLOT_1 ); in OnCmdSlotSave()
H A DNstManagerInput.cpp458 …s::FILE_KEYS + Settings::FILE_KEY_QUICK_SAVE_STATE_1, IDM_FILE_QUICK_SAVE_STATE_SLOT_1 in UpdateSettings()
/dports/emulators/nestopia/nestopia-1.51.1/source/win32/language/
H A Dresource.h63 #define IDM_FILE_QUICK_SAVE_STATE_SLOT_1 818 macro
H A Dlanguage.rc43 MENUITEM ".", IDM_FILE_QUICK_SAVE_STATE_SLOT_1