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Searched refs:IDM_FILE_SAVE_SCREENSHOT (Results 1 – 4 of 4) sorted by relevance

/dports/emulators/nestopia/nestopia-1.51.1/source/win32/
H A DNstManagerVideo.cpp180 { IDM_FILE_SAVE_SCREENSHOT, &Video::OnCmdFileScreenShot }, in Video()
214 menu[IDM_FILE_SAVE_SCREENSHOT].Disable(); in Video()
1034 … menu[IDM_FILE_SAVE_SCREENSHOT].Enable( event == Emulator::EVENT_POWER_ON && emulator.IsGame() ); in OnEmuEvent()
H A DNstManagerInput.cpp468 …{ Settings::FILE_KEYS + Settings::FILE_KEY_SAVE_SCREENSHOT, IDM_FILE_SAVE_SCREENSHOT in UpdateSettings()
/dports/emulators/nestopia/nestopia-1.51.1/source/win32/language/
H A Dresource.h73 #define IDM_FILE_SAVE_SCREENSHOT 828 macro
H A Dlanguage.rc58 MENUITEM "Save Scr&eenshot", IDM_FILE_SAVE_SCREENSHOT