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Searched refs:IDM_VIEW_MENU (Results 1 – 5 of 5) sorted by relevance

/dports/emulators/nestopia/nestopia-1.51.1/source/win32/
H A DNstManagerInputCursor.cpp216 window.SendCommand( IDM_VIEW_MENU ); in OnRButtonDown()
222 window.SendCommand( IDM_VIEW_MENU ); in OnRButtonDownNop()
H A DNstWindowMain.cpp113 { IDM_VIEW_MENU, &Main::OnCmdViewShowMenu }, in Main()
119 menu[IDM_VIEW_MENU].Check(); in Main()
495 window.PostCommand( IDM_VIEW_MENU ); // Hide menu and resume emulation in OnCommandResume()
H A DNstManagerInput.cpp491 …{ Settings::VIEW_KEYS + Settings::VIEW_KEY_SHOW_MENU, IDM_VIEW_MENU in UpdateSettings()
/dports/emulators/nestopia/nestopia-1.51.1/source/win32/language/
H A Dresource.h217 #define IDM_VIEW_MENU 972 macro
H A Dlanguage.rc289 MENUITEM "&Menu / Dialogs", IDM_VIEW_MENU