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Searched refs:IDS_DS_PHONG (Results 1 – 5 of 5) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/
H A Dshadersrc.h1039 #define IDS_DS_PHONG 10086 macro
H A Dshaders.rc1157 IDS_DS_PHONG "Phong"
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dmtlres.h1125 #define IDS_DS_PHONG 10086 macro
H A Dstdmtl.cpp83 static int shadeNameID[] = { IDS_DS_CONSTANT, IDS_DS_PHONG, IDS_DS_BLINN, IDS_DS_METAL };
H A Dmtl.rc3104 IDS_DS_PHONG "Phong"