Searched refs:IDS_DS_SHININESS (Results 1 – 8 of 8) sorted by relevance
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/ |
H A D | shadersrc.h | 1004 #define IDS_DS_SHININESS 10051 macro
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H A D | shaderonb.cpp | 57 IDS_DS_AMBIENT, IDS_DS_DIFFUSE, IDS_DS_SPECULAR, IDS_DS_SHININESS, IDS_DS_SHIN_STR,
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H A D | shaderTranslucent.cpp | 58 IDS_DS_AMBIENT, IDS_DS_DIFFUSE, IDS_DS_SPECULAR, IDS_DS_SHININESS, IDS_DS_SHIN_STR,
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H A D | shaders.rc | 1128 IDS_DS_SHININESS "Glossiness"
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | mtlres.h | 1090 #define IDS_DS_SHININESS 10051 macro
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H A D | stdmtl.cpp | 215 IDS_DS_AMBIENT, IDS_DS_DIFFUSE, IDS_DS_SPECULAR, IDS_DS_SHININESS, IDS_DS_SHIN_STR, 2206 IDS_DS_AMBIENT, IDS_DS_DIFFUSE, IDS_DS_SPECULAR, IDS_DS_SHININESS,IDS_DS_SHIN_STR,
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H A D | stdshaders.cpp | 425 IDS_DS_AMBIENT, IDS_DS_DIFFUSE, IDS_DS_SPECULAR, IDS_DS_SHIN_STR, IDS_DS_SHININESS,
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H A D | mtl.rc | 3061 IDS_DS_SHININESS "Glossiness"
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