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Searched refs:IDS_DS_SHININESS (Results 1 – 8 of 8) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/
H A Dshadersrc.h1004 #define IDS_DS_SHININESS 10051 macro
H A Dshaderonb.cpp57 IDS_DS_AMBIENT, IDS_DS_DIFFUSE, IDS_DS_SPECULAR, IDS_DS_SHININESS, IDS_DS_SHIN_STR,
H A DshaderTranslucent.cpp58 IDS_DS_AMBIENT, IDS_DS_DIFFUSE, IDS_DS_SPECULAR, IDS_DS_SHININESS, IDS_DS_SHIN_STR,
H A Dshaders.rc1128 IDS_DS_SHININESS "Glossiness"
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dmtlres.h1090 #define IDS_DS_SHININESS 10051 macro
H A Dstdmtl.cpp215 IDS_DS_AMBIENT, IDS_DS_DIFFUSE, IDS_DS_SPECULAR, IDS_DS_SHININESS, IDS_DS_SHIN_STR,
2206 IDS_DS_AMBIENT, IDS_DS_DIFFUSE, IDS_DS_SPECULAR, IDS_DS_SHININESS,IDS_DS_SHIN_STR,
H A Dstdshaders.cpp425 IDS_DS_AMBIENT, IDS_DS_DIFFUSE, IDS_DS_SPECULAR, IDS_DS_SHIN_STR, IDS_DS_SHININESS,
H A Dmtl.rc3061 IDS_DS_SHININESS "Glossiness"