Searched refs:IDS_DS_TRANS (Results 1 – 12 of 12) sorted by relevance
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/ |
H A D | shadersrc.h | 1167 #define IDS_DS_TRANS 30465 macro
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H A D | shaderstrauss.cpp | 55 IDS_KE_COLOR, IDS_KE_GLOSSINESS, IDS_KE_METALNESS, IDS_DS_TRANS,
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H A D | shaderward.cpp | 65 IDS_DS_TRANS, IDS_DS_FILTER, IDS_DS_RL, IDS_DS_RR, IDS_KE_NONE,
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H A D | shaderonb.cpp | 58 IDS_KE_SELFILLUM, IDS_DS_TRANS, IDS_DS_FILTER,
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H A D | shaderaniso.cpp | 72 IDS_DS_TRANS, IDS_DS_FILTER, IDS_KE_NONE,
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H A D | shaderTranslucent.cpp | 59 IDS_KE_SELFILLUM, IDS_DS_TRANS, IDS_DS_FILTER,
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H A D | shadermultilayer.cpp | 82 IDS_KE_SELFILLUM, IDS_DS_TRANS, IDS_DS_FILTER,
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H A D | shaders.rc | 1205 IDS_DS_TRANS "Opacity"
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | mtlres.h | 1258 #define IDS_DS_TRANS 11465 macro
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H A D | stdshaders.cpp | 426 IDS_KE_SELFILLUM, IDS_DS_TRANS, IDS_DS_FILTER,
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H A D | stdmtl.cpp | 216 IDS_DS_SELFI, IDS_DS_TRANS, IDS_DS_FILTER, IDS_DS_BU, IDS_DS_RL, IDS_DS_RR, IDS_DS_DP
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H A D | mtl.rc | 3268 IDS_DS_TRANS "Opacity"
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