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Searched refs:IDS_GENRE_HORSHOOT (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/win32/
H A Dresource_string.h211 #define IDS_GENRE_HORSHOOT (IDS_STRING + 652) macro
H A Dstring.rc212 IDS_GENRE_HORSHOOT "Shooter - Horizontal"
H A Dsel.cpp1222 …_TVCreateFiltersA(hGenre , IDS_GENRE_HORSHOOT , hFilterHorshoot , nLoadMenuGenreFilter & GBF_HOR… in CreateFilters()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/win32/
H A Dresource_string.h217 #define IDS_GENRE_HORSHOOT (IDS_STRING + 652) macro
H A Dstring.rc218 IDS_GENRE_HORSHOOT "Shooter / Horizontal / Sh'mup"
H A Dsel.cpp1338 …_TVCreateFiltersA(hGenre , IDS_GENRE_HORSHOOT , hFilterHorshoot , nLoadMenuGenreFilter & GBF_HOR… in CreateFilters()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/
H A Dmisc.cpp198 …szDecoratedGenre + _tcslen(szDecoratedGenre), FBALoadStringEx(hAppInst, IDS_GENRE_HORSHOOT, true)); in DecorateGenreInfo()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/
H A Dmisc.cpp198 …szDecoratedGenre + _tcslen(szDecoratedGenre), FBALoadStringEx(hAppInst, IDS_GENRE_HORSHOOT, true)); in DecorateGenreInfo()