Searched refs:IDS_GENRE_HORSHOOT (Results 1 – 8 of 8) sorted by relevance
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/win32/ |
H A D | resource_string.h | 211 #define IDS_GENRE_HORSHOOT (IDS_STRING + 652) macro
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H A D | string.rc | 212 IDS_GENRE_HORSHOOT "Shooter - Horizontal"
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H A D | sel.cpp | 1222 …_TVCreateFiltersA(hGenre , IDS_GENRE_HORSHOOT , hFilterHorshoot , nLoadMenuGenreFilter & GBF_HOR… in CreateFilters()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/win32/ |
H A D | resource_string.h | 217 #define IDS_GENRE_HORSHOOT (IDS_STRING + 652) macro
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H A D | string.rc | 218 IDS_GENRE_HORSHOOT "Shooter / Horizontal / Sh'mup"
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H A D | sel.cpp | 1338 …_TVCreateFiltersA(hGenre , IDS_GENRE_HORSHOOT , hFilterHorshoot , nLoadMenuGenreFilter & GBF_HOR… in CreateFilters()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/ |
H A D | misc.cpp | 198 …szDecoratedGenre + _tcslen(szDecoratedGenre), FBALoadStringEx(hAppInst, IDS_GENRE_HORSHOOT, true)); in DecorateGenreInfo()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/ |
H A D | misc.cpp | 198 …szDecoratedGenre + _tcslen(szDecoratedGenre), FBALoadStringEx(hAppInst, IDS_GENRE_HORSHOOT, true)); in DecorateGenreInfo()
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