/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | output.cpp | 146 output_map1_on, _T("map1Enabled"), TYPE_BOOL, 0, IDS_JW_MAP1ENABLE,
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H A D | mask.cpp | 140 mask_map1_on, _T("mapEnabled"), TYPE_BOOL, 0, IDS_JW_MAP1ENABLE,
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H A D | tint.cpp | 150 rgbtint_map1_on, _T("map1Enabled"), TYPE_BOOL, 0, IDS_JW_MAP1ENABLE,
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H A D | rgbmult.cpp | 159 rgbmult_map1_on, _T("map1Enabled"), TYPE_BOOL, 0, IDS_JW_MAP1ENABLE,
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H A D | partage.cpp | 160 page_map1_on, _T("map1Enabled"), TYPE_BOOL, 0, IDS_JW_MAP1ENABLE,
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H A D | dblsided.cpp | 176 doublesided_map1_on, _T("map1Enabled"), TYPE_BOOL, 0, IDS_JW_MAP1ENABLE,
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H A D | mtlres.h | 1164 #define IDS_JW_MAP1ENABLE 10124 macro
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H A D | marble.cpp | 254 marble_map1_on, _T("map1Enabled"), TYPE_BOOL, 0, IDS_JW_MAP1ENABLE,
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H A D | checker.cpp | 244 checker_map1_on, _T("map1Enabled"), TYPE_BOOL, 0, IDS_JW_MAP1ENABLE,
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H A D | cmtl.cpp | 226 topbottom_map1_on, _T("map1Enabled"), TYPE_BOOL, 0, IDS_JW_MAP1ENABLE,
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H A D | mixmat.cpp | 235 mixmat_map1_on, _T("map1Enabled"), TYPE_BOOL, 0, IDS_JW_MAP1ENABLE,
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H A D | gradient.cpp | 295 grad_map1_on, _T("map1Enabled"), TYPE_BOOL, 0, IDS_JW_MAP1ENABLE,
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H A D | composit.cpp | 210 comptex_ons, _T("mapEnabled"), TYPE_BOOL_TAB, 2, P_VARIABLE_SIZE, IDS_JW_MAP1ENABLE,
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H A D | noise.cpp | 322 noise_map1_on, _T("map1Enabled"), TYPE_BOOL, 0, IDS_JW_MAP1ENABLE,
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H A D | mix.cpp | 264 mix_map1_on, _T("map1Enabled"), TYPE_BOOL, 0, IDS_JW_MAP1ENABLE,
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H A D | error.fx | 235 mixmat_map1_on, _T("map1Enabled"), TYPE_BOOL, 0, IDS_JW_MAP1ENABLE,
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H A D | multi.cpp | 636 …multi_ons, _T("mapEnabled"), TYPE_BOOL_TAB, 10, P_VARIABLE_SIZE, IDS_JW_MAP1ENABLE,
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H A D | mtl.rc | 3130 IDS_JW_MAP1ENABLE "Map 1 Enable"
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/ |
H A D | shadersrc.h | 1078 #define IDS_JW_MAP1ENABLE 10124 macro
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H A D | shaders.rc | 1172 IDS_JW_MAP1ENABLE "Map 1 Enable"
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