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Searched refs:IDS_KE_STANDARD2 (Results 1 – 7 of 7) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/kernel/
H A Dresources.h236 #define IDS_KE_STANDARD2 11534 macro
H A Dmax_object.rc469 IDS_KE_STANDARD2 "Standard"
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dstdmtl2.h570 void GetClassName(TSTR& s) { s = GetString(IDS_KE_STANDARD2); } in GetClassName()
H A Dmtlres.h1332 #define IDS_KE_STANDARD2 11534 macro
H A Dmtl.rc3363 IDS_KE_STANDARD2 "xrFSL Material"
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/
H A Dshadersrc.h1241 #define IDS_KE_STANDARD2 30534 macro
H A Dshaders.rc1251 IDS_KE_STANDARD2 "Standard"