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Searched refs:IDS_SCREEN_FDS_READING (Results 1 – 3 of 3) sorted by relevance

/dports/emulators/nestopia/nestopia-1.51.1/source/win32/
H A DNstManagerFds.cpp78 …ds::MOTOR_OFF ? Resource::String(motor == Nes::Fds::MOTOR_READ ? IDS_SCREEN_FDS_READING : IDS_SCRE… in OnDiskAccessScreen()
/dports/emulators/nestopia/nestopia-1.51.1/source/win32/language/
H A Dresource.h855 #define IDS_SCREEN_FDS_READING 40166 macro
H A Dlanguage.rc1609 IDS_SCREEN_FDS_READING "Reading from disk.."