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Searched refs:IDS_SCREEN_LOAD_STATE_FROM_SLOT (Results 1 – 3 of 3) sorted by relevance

/dports/emulators/nestopia/nestopia-1.51.1/source/win32/
H A DNstManagerSaveStates.cpp277 … Io::Screen() << Resource::String( IDS_SCREEN_LOAD_STATE_FROM_SLOT ).Invoke( wchar_t('1'+index) ); in LoadFromSlot()
/dports/emulators/nestopia/nestopia-1.51.1/source/win32/language/
H A Dresource.h853 #define IDS_SCREEN_LOAD_STATE_FROM_SLOT 40164 macro
H A Dlanguage.rc1607 IDS_SCREEN_LOAD_STATE_FROM_SLOT "Loaded state from slot %"