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Searched refs:ID_FLAG_GAMEPORTSCUSTOM1 (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/include/
H A Dinputdevice.h80 #define ID_FLAG_GAMEPORTSCUSTOM1 4 macro
85 #define ID_FLAG_GAMEPORTSCUSTOM_MASK (ID_FLAG_GAMEPORTSCUSTOM1 | ID_FLAG_GAMEPORTSCUSTOM2)
/dports/emulators/fs-uae/fs-uae-3.1.35/src/include/
H A Dinputdevice.h90 #define ID_FLAG_GAMEPORTSCUSTOM1 4 macro
98 #define ID_FLAG_GAMEPORTSCUSTOM_MASK (ID_FLAG_GAMEPORTSCUSTOM1 | ID_FLAG_GAMEPORTSCUSTOM2)
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/
H A Dinputdevice.c6168 if (flag & ID_FLAG_GAMEPORTSCUSTOM1) in inputdevice_get_mapping()
6227 flag |= (flags & IDEV_MAPPED_GAMEPORTSCUSTOM1) ? ID_FLAG_GAMEPORTSCUSTOM1 : 0; in inputdevice_set_mapping()
/dports/emulators/fs-uae/fs-uae-3.1.35/src/
H A Dinputdevice.cpp7407 if (flag & ID_FLAG_GAMEPORTSCUSTOM1) in inputdevice_get_mapping()
7470 flag |= (flags & IDEV_MAPPED_GAMEPORTSCUSTOM1) ? ID_FLAG_GAMEPORTSCUSTOM1 : 0; in inputdevice_set_mapping()