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Searched refs:ID_SPEED (Results 1 – 5 of 5) sorted by relevance

/dports/x11-toolkits/fox17/fox-1.7.77/tests/
H A Dgltest.cpp428 ID_SPEED enumerator
479 FXMAPFUNC(SEL_UPDATE, GLTestWindow::ID_SPEED, GLTestWindow::onUpdSpeed),
/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/
H A Dui_controls2.c82 #define ID_SPEED 2 macro
232 {"+speed", "run / walk", ID_SPEED, ANIM_RUN, K_SHIFT, -1, -1, -1},
1339 s_controls.run.generic.id = ID_SPEED; in Controls_MenuInit()
/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/
H A Dui_controls2.c82 #define ID_SPEED 2 macro
232 {"+speed", "run / walk", ID_SPEED, ANIM_RUN, K_SHIFT, -1, -1, -1},
1339 s_controls.run.generic.id = ID_SPEED; in Controls_MenuInit()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/
H A Dui_controls2.c82 #define ID_SPEED 2 macro
232 {"+speed", "run / walk", ID_SPEED, ANIM_RUN, K_SHIFT, -1, -1, -1},
1339 s_controls.run.generic.id = ID_SPEED; in Controls_MenuInit()
/dports/games/evq3/evq3/code/q3_ui/
H A Dui_controls2.c82 #define ID_SPEED 2 macro
232 {"+speed", "run / walk", ID_SPEED, ANIM_RUN, K_SHIFT, -1, -1, -1},
1339 s_controls.run.generic.id = ID_SPEED; in Controls_MenuInit()