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Searched refs:IE_DLG_TR_TRIGGER (Results 1 – 3 of 3) sorted by relevance

/dports/games/gemrb/gemrb-0.9.0/gemrb/core/
H A DDialog.h32 #define IE_DLG_TR_TRIGGER 0x02 macro
H A DDialogHandler.cpp436 if (ds->transitions[x]->Flags & IE_DLG_TR_TRIGGER) { in DialogChoose()
450 } else if (ds->transitions[x]->Flags & IE_DLG_TR_TRIGGER) { in DialogChoose()
/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/DLGImporter/
H A DDLGImporter.cpp154 if (dt->Flags &IE_DLG_TR_TRIGGER) { in GetTransition()