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Searched refs:IE_INV_ITEM_BOW (Results 1 – 3 of 3) sorted by relevance

/dports/games/gemrb/gemrb-0.9.0/gemrb/GUIScripts/
H A DGUIDefines.py314 IE_INV_ITEM_BOW = 0x8000 variable
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/
H A DInventory.h108 IE_INV_ITEM_BOW = 0x8000, // enumerator
H A DInventory.cpp1552 if (Slot->Flags&IE_INV_ITEM_BOW) continue; in EquipBestWeapon()