Searched refs:IE_INV_ITEM_BOW (Results 1 – 3 of 3) sorted by relevance
314 IE_INV_ITEM_BOW = 0x8000 variable
108 IE_INV_ITEM_BOW = 0x8000, // enumerator
1552 if (Slot->Flags&IE_INV_ITEM_BOW) continue; in EquipBestWeapon()