Searched refs:IMAGEHEADER (Results 1 – 16 of 16) sorted by relevance
/dports/games/avp/avp-20170505/src/win95/ |
H A D | texio.c | 226 IMAGEHEADER *ihptr; 227 IMAGEHEADER *new_ihptr; 782 IMAGEHEADER *ihdr; 1248 IMAGEHEADER *iheader; 1401 IMAGEHEADER *ihptr; 1429 IMAGEHEADER *ihptr; 1461 IMAGEHEADER *ihptr; 1489 IMAGEHEADER *ihptr; 1575 IMAGEHEADER *ihptr; 1594 IMAGEHEADER *ihptr; [all …]
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H A D | chnktexi.cpp | 703 IMAGEHEADER * pImageHdr = GetImageHeader(); in CL_LoadImageOnce() 705 memset(pImageHdr,0,sizeof(IMAGEHEADER)); in CL_LoadImageOnce() 737 IMAGEHEADER * pImageHdr = GetImageHeader(); in CL_LoadImageOnce() 739 memset(pImageHdr,0,sizeof(IMAGEHEADER)); in CL_LoadImageOnce() 786 IMAGEHEADER * pImageHdr = GetImageHeader(); in CL_LoadImageOnce() 788 memset(pImageHdr,0,sizeof(IMAGEHEADER)); in CL_LoadImageOnce() 846 IMAGEHEADER * pImageHdr = GetImageHeader(); in CL_LoadImageOnce() 848 memset(pImageHdr,0,sizeof(IMAGEHEADER)); in CL_LoadImageOnce() 902 IMAGEHEADER * pImageHdr = GetImageHeader(); in CL_LoadImageOnce() 904 memset(pImageHdr,0,sizeof(IMAGEHEADER)); in CL_LoadImageOnce()
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H A D | chnkload.h | 207 extern IMAGEHEADER *ImageHeaderPtrs[]; /* Ptrs to Image Header Blocks */ 208 extern IMAGEHEADER ImageHeaderArray[]; /* Array of Image Headers */ 209 extern IMAGEHEADER *NextFreeImageHeaderPtr;
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H A D | d3_func.cpp | 85 extern IMAGEHEADER ImageHeaderArray[]; 709 void ReloadImageIntoD3DImmediateSurface(IMAGEHEADER* iheader) in RenderD3DScene() 719 void* ReloadImageIntoD3DTexture(IMAGEHEADER* iheader) in RenderD3DScene() 732 int GetTextureHandle(IMAGEHEADER *imageHeaderPtr) in RenderD3DScene()
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H A D | io.c | 88 extern IMAGEHEADER ImageHeaderArray[]; /* Array of Image Headers */ 158 IMAGEHEADER* fontHeader; 786 TEXTURE* LoadImageCH(char *fname, IMAGEHEADER *iheader) in LoadImageCH()
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/dports/games/avp/avp-20170505/src/include/ |
H A D | prototyp.h | 2249 void* LoadImageIntoDirectDrawSurface(char *fname, IMAGEHEADER *iheader, 2253 void* LoadImageIntoD3DTexture(char *fname, IMAGEHEADER *iheader, 2255 void ReloadImageIntoD3DImmediateSurface(IMAGEHEADER* iheader); 2256 void* ReloadImageIntoD3DTexture(IMAGEHEADER* iheader); 2257 int GetTextureHandle(IMAGEHEADER *imageHeaderPtr); 2302 IMAGEHEADER* GetImageHeader(void); 2315 int LoadBackdrop(char *image, IMAGEHEADER *ihdr); 2325 TEXTURE* LoadImageCH(char *fname, IMAGEHEADER *iheader); 2326 TEXTURE* LoadBMP(char *fname, IMAGEHEADER *iheader); 2327 TEXTURE* LoadPGM(char *fname, IMAGEHEADER *iheader); [all …]
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H A D | shape.h | 766 } IMAGEHEADER; typedef
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/dports/games/avp/avp-20170505/src/ |
H A D | stubs.c | 73 int GetTextureHandle(IMAGEHEADER *imageHeaderPtr) in GetTextureHandle() 102 void ReloadImageIntoD3DImmediateSurface(IMAGEHEADER* iheader) in ReloadImageIntoD3DImmediateSurface()
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H A D | fmv.c | 25 extern IMAGEHEADER ImageHeaderArray[]; 58 IMAGEHEADER *ihPtr;
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H A D | fmv.h | 6 IMAGEHEADER *ImagePtr;
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H A D | opengl.c | 29 extern IMAGEHEADER ImageHeaderArray[];
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/dports/graphics/nip2/nip2-8.7.1/src/ |
H A D | imageheader.c | 54 imageheader = IMAGEHEADER( object ); in imageheader_destroy() 132 Imageheader *imageheader = IMAGEHEADER( data ); in imageheader_visible_func() 162 Imageheader *imageheader = IMAGEHEADER( widget ); in imageheader_build()
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H A D | imageheader.h | 31 #define IMAGEHEADER( obj ) \ macro
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/dports/audio/beets/beets-1.4.9/test/ |
H A D | test_art.py | 66 IMAGEHEADER = {'image/jpeg': b'\x00' * 6 + b'JFIF', variable in FetchImageHelper 75 body=self.IMAGEHEADER.get(
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/dports/games/avp/avp-20170505/src/avp/win95/ |
H A D | ddplat.cpp | 47 extern IMAGEHEADER ImageHeaderArray[];
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H A D | d3d_render.cpp | 125 extern IMAGEHEADER ImageHeaderArray[];
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