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Searched refs:IMAGE_ENCODING_RAW (Results 1 – 6 of 6) sorted by relevance

/dports/devel/godot2/godot-2.1.6-stable/core/io/
H A Dresource_format_binary.cpp73 IMAGE_ENCODING_RAW = 1, enumerator
260 } else if (encoding == IMAGE_ENCODING_RAW) { in parse_variant()
1673 int encoding = IMAGE_ENCODING_RAW; in write_variant()
1692 if (encoding == IMAGE_ENCODING_RAW) { in write_variant()
/dports/devel/godot2-tools/godot-2.1.6-stable/core/io/
H A Dresource_format_binary.cpp73 IMAGE_ENCODING_RAW = 1, enumerator
260 } else if (encoding == IMAGE_ENCODING_RAW) { in parse_variant()
1673 int encoding = IMAGE_ENCODING_RAW; in write_variant()
1692 if (encoding == IMAGE_ENCODING_RAW) { in write_variant()
/dports/devel/godot/godot-3.2.3-stable/core/io/
H A Dresource_format_binary.cpp79 IMAGE_ENCODING_RAW = 1, enumerator
558 } else if (encoding == IMAGE_ENCODING_RAW) { in parse_variant()
/dports/devel/godot-tools/godot-3.2.3-stable/core/io/
H A Dresource_format_binary.cpp79 IMAGE_ENCODING_RAW = 1, enumerator
558 } else if (encoding == IMAGE_ENCODING_RAW) { in parse_variant()
/dports/devel/godot2/godot-2.1.6-stable/editor/
H A Deditor_export_godot3.cpp1611 IMAGE_ENCODING_RAW = 1, enumerator
1850 f->store_32(IMAGE_ENCODING_RAW); in _save_binary_property()
/dports/devel/godot2-tools/godot-2.1.6-stable/editor/
H A Deditor_export_godot3.cpp1611 IMAGE_ENCODING_RAW = 1, enumerator
1850 f->store_32(IMAGE_ENCODING_RAW); in _save_binary_property()