/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL_image.framework/Versions/A/Headers/ |
H A D | SDL_image.h | 81 extern DECLSPEC int SDLCALL IMG_isLBM(SDL_RWops *src);
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL_Image/include/ |
H A D | SDL_image.h | 81 extern DECLSPEC int SDLCALL IMG_isLBM(SDL_RWops *src);
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/dports/games/biniax2/biniax2-1.30_9/SDLinclude/ |
H A D | SDL_image.h | 81 extern DECLSPEC int SDLCALL IMG_isLBM(SDL_RWops *src);
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/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL_image.framework/Versions/A/Headers/ |
H A D | SDL_image.h | 81 extern DECLSPEC int SDLCALL IMG_isLBM(SDL_RWops *src);
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/dports/graphics/sdl_image/SDL_image-1.2.12/ |
H A D | IMG_lbm.c | 62 int IMG_isLBM( SDL_RWops *src ) in IMG_isLBM() function 492 int IMG_isLBM(SDL_RWops *src) in IMG_isLBM() function
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H A D | IMG.c | 45 { "LBM", IMG_isLBM, IMG_LoadLBM_RW },
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H A D | SDL_image.h | 99 extern DECLSPEC int SDLCALL IMG_isLBM(SDL_RWops *src);
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/dports/graphics/sdl2_image/SDL2_image-2.0.5/ |
H A D | IMG_lbm.c | 58 int IMG_isLBM( SDL_RWops *src ) in IMG_isLBM() function 489 int IMG_isLBM(SDL_RWops *src) in IMG_isLBM() function
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/dports/games/bloodfrontier/bloodfrontier/src/include/ |
H A D | SDL_image.h | 97 extern DECLSPEC int SDLCALL IMG_isLBM(SDL_RWops *src);
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/ |
H A D | SDL_image.h | 99 extern DECLSPEC int SDLCALL IMG_isLBM(SDL_RWops *src);
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl_image/ |
H A D | SDL_image.h | 99 extern DECLSPEC int SDLCALL IMG_isLBM(SDL_RWops *src);
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/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/ |
H A D | SDL_image.h | 99 extern DECLSPEC int SDLCALL IMG_isLBM(SDL_RWops *src);
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/dports/devel/fpc-sdl/fpc-3.2.2/packages/sdl/src/ |
H A D | powersdl_image.inc | 20 function IMG_isLBM(src : pSDL_RWops) : LongInt; syscall r12base PowerSDLImageBase 106;
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H A D | sdl_image.pas | 232 function IMG_isLBM(src: PSDL_RWops): Integer; in IMG_isLBM() function
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/dports/lang/fpc-source/fpc-3.2.2/packages/sdl/src/ |
H A D | powersdl_image.inc | 20 function IMG_isLBM(src : pSDL_RWops) : LongInt; syscall r12base PowerSDLImageBase 106;
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H A D | sdl_image.pas | 232 function IMG_isLBM(src: PSDL_RWops): Integer; in IMG_isLBM() function
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/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/ |
H A D | sdl_image_bindings.rs | 77 pub fn IMG_isLBM(src: *mut SDL_RWops) -> libc::c_int; in IMG_isLBM() function
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/dports/games/redeclipse16/base-1.6.0/bin/redeclipse.app/Contents/Frameworks/SDL2_image.framework/Versions/A/Headers/ |
H A D | SDL_image.h | 102 extern DECLSPEC int SDLCALL IMG_isLBM(SDL_RWops *src);
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/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2_image.framework/Versions/A/Headers/ |
H A D | SDL_image.h | 102 extern DECLSPEC int SDLCALL IMG_isLBM(SDL_RWops *src);
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/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2_image.framework/Versions/A/Headers/ |
H A D | SDL_image.h | 102 extern DECLSPEC int SDLCALL IMG_isLBM(SDL_RWops *src);
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/dports/games/tesseract-data/tesseract/src/include/ |
H A D | SDL_image.h | 102 extern DECLSPEC int SDLCALL IMG_isLBM(SDL_RWops *src);
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/dports/games/tesseract/tesseract/src/include/ |
H A D | SDL_image.h | 102 extern DECLSPEC int SDLCALL IMG_isLBM(SDL_RWops *src);
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/ |
H A D | SDL_image.h | 102 extern DECLSPEC int SDLCALL IMG_isLBM(SDL_RWops *src);
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/dports/games/valyriatear/ValyriaTear-1.1.0/Xcode/libs/SDL2_image.framework/Versions/A/Headers/ |
H A D | SDL_image.h | 102 extern DECLSPEC int SDLCALL IMG_isLBM(SDL_RWops *src);
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/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-sys-0.32.6/ |
H A D | sdl_image_bindings.rs | 77 pub fn IMG_isLBM(src: *mut SDL_RWops) -> libc::c_int; in IMG_isLBM() function
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