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Searched refs:INJOY_MENU_NEXT (Results 1 – 6 of 6) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dmenu.cpp803 *inputPressed(joyimpulses[INJOY_MENU_NEXT]) = 0; in pauseMenuOnInputPressed()
1045 button->joykey = joyimpulses[INJOY_MENU_NEXT]; in handleInGamePauseMenu()
1123 button->joykey = joyimpulses[INJOY_MENU_NEXT]; in handleInGamePauseMenu()
1407 button->joykey = joyimpulses[INJOY_MENU_NEXT]; in handleTutorialPauseMenu()
12243 button->joykey = joyimpulses[INJOY_MENU_NEXT]; in openSettingsWindow()
12547 button->joykey = joyimpulses[INJOY_MENU_NEXT]; in openFailedConnectionWindow()
12647 button->joykey = joyimpulses[INJOY_MENU_NEXT]; in openSteamLobbyBrowserWindow()
13354 button->joykey = joyimpulses[INJOY_MENU_NEXT]; in buttonJoinMultiplayer()
13511 button->joykey = joyimpulses[INJOY_MENU_NEXT]; in buttonHostLobby()
14179 button->joykey = joyimpulses[INJOY_MENU_NEXT]; in openConfirmResolutionWindow()
[all …]
H A Dmod_tools.cpp134 button->joykey = joyimpulses[INJOY_MENU_NEXT]; in openGameoverWindow()
H A Dmain.hpp260 static const unsigned INJOY_MENU_NEXT = 8; variable
H A Dgame.cpp1948 button->joykey = joyimpulses[INJOY_MENU_NEXT]; in gameLogic()
3564 …= 255 || keystatus[SDL_SCANCODE_ESCAPE] || *inputPressed(joyimpulses[INJOY_MENU_NEXT]) || *inputPr… in main()
3568 …ished || keystatus[SDL_SCANCODE_ESCAPE] || *inputPressed(joyimpulses[INJOY_MENU_NEXT]) || *inputPr… in main()
3571 *inputPressed(joyimpulses[INJOY_MENU_NEXT]) = 0; in main()
3651 …if ( (*inputPressed(joyimpulses[INJOY_MENU_NEXT]) || *inputPressed(joyimpulses[INJOY_MENU_CANCEL])… in main()
/dports/games/barony/Barony-3.3.7/src/interface/
H A Dconsolecommand.cpp706 joyimpulses[INJOY_MENU_NEXT] = atoi(&command_str[9]); in consoleCommand()
H A Dinterface.cpp751 joyimpulses[INJOY_MENU_NEXT] = 301; in defaultImpulses()