/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/ |
H A D | LoadSaveUndergroundSectorInfo.cc | 42 INJ_U8(d, u->ubSectorX) in InjectUndergroundSectorInfoIntoFile() 43 INJ_U8(d, u->ubSectorY) in InjectUndergroundSectorInfoIntoFile() 44 INJ_U8(d, u->ubSectorZ) in InjectUndergroundSectorInfoIntoFile() 45 INJ_U8(d, u->ubNumElites) in InjectUndergroundSectorInfoIntoFile() 46 INJ_U8(d, u->ubNumTroops) in InjectUndergroundSectorInfoIntoFile() 47 INJ_U8(d, u->ubNumAdmins) in InjectUndergroundSectorInfoIntoFile() 48 INJ_U8(d, u->ubNumCreatures) in InjectUndergroundSectorInfoIntoFile() 52 INJ_U8(d, u->ubAdjacentSectors) in InjectUndergroundSectorInfoIntoFile() 54 INJ_U8(d, u->ubElitesInBattle) in InjectUndergroundSectorInfoIntoFile() 55 INJ_U8(d, u->ubTroopsInBattle) in InjectUndergroundSectorInfoIntoFile() [all …]
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H A D | LoadSaveSectorInfo.cc | 57 INJ_U8( d, s.ubGarrisonID) in InjectSectorInfoIntoFile() 61 INJ_U8( d, s.ubMilitiaTrainingHundredths) in InjectSectorInfoIntoFile() 63 INJ_U8( d, s.ubNumTroops) in InjectSectorInfoIntoFile() 64 INJ_U8( d, s.ubNumElites) in InjectSectorInfoIntoFile() 65 INJ_U8( d, s.ubNumAdmins) in InjectSectorInfoIntoFile() 66 INJ_U8( d, s.ubNumCreatures) in InjectSectorInfoIntoFile() 67 INJ_U8( d, s.ubTroopsInBattle) in InjectSectorInfoIntoFile() 68 INJ_U8( d, s.ubElitesInBattle) in InjectSectorInfoIntoFile() 69 INJ_U8( d, s.ubAdminsInBattle) in InjectSectorInfoIntoFile() 70 INJ_U8( d, s.ubCreaturesInBattle) in InjectSectorInfoIntoFile() [all …]
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H A D | Strategic_Movement.cc | 2473 INJ_U8(d, g->ubGroupID) in SaveStrategicMovementGroupsToSaveGameFile() 2475 INJ_U8(d, g->ubSectorX) in SaveStrategicMovementGroupsToSaveGameFile() 2476 INJ_U8(d, g->ubSectorY) in SaveStrategicMovementGroupsToSaveGameFile() 2477 INJ_U8(d, g->ubSectorZ) in SaveStrategicMovementGroupsToSaveGameFile() 2478 INJ_U8(d, g->ubNextX) in SaveStrategicMovementGroupsToSaveGameFile() 2479 INJ_U8(d, g->ubNextY) in SaveStrategicMovementGroupsToSaveGameFile() 2480 INJ_U8(d, g->ubPrevX) in SaveStrategicMovementGroupsToSaveGameFile() 2481 INJ_U8(d, g->ubPrevY) in SaveStrategicMovementGroupsToSaveGameFile() 2484 INJ_U8(d, g->ubMoveType) in SaveStrategicMovementGroupsToSaveGameFile() 2708 INJ_U8( d, w->x) in SaveWayPointList() [all …]
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H A D | Game_Events.cc | 354 INJ_U8( d, i->ubEventType) in SaveStrategicEventsToSavedGame() 355 INJ_U8( d, i->ubCallbackID) in SaveStrategicEventsToSavedGame() 356 INJ_U8( d, i->ubFlags) in SaveStrategicEventsToSavedGame()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | LoadSaveObjectType.cc | 138 INJ_U8(d, o->ubGunAmmoType) in InjectObject() 139 INJ_U8(d, o->ubGunShotsLeft) in InjectObject() 149 INJ_U8(d, o->ubKeyID) in InjectObject() 170 INJ_U8(d, o->ubBombOwner) in InjectObject() 172 INJ_U8(d, o->ubTolerance) in InjectObject() 188 INJ_U8(d, o->ubBombOwner) in InjectObject() 190 INJ_U8(d, o->ubTolerance) in InjectObject() 207 INJ_U8(d, o->ubMission) in InjectObject() 209 INJ_U8(d, o->ubImprintID) in InjectObject() 210 INJ_U8(d, o->ubWeight) in InjectObject() [all …]
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H A D | LoadSaveSoldierType.cc | 570 INJ_U8(d, s->ubID) in InjectSoldierType() 572 INJ_U8(d, s->ubBodyType) in InjectSoldierType() 584 INJ_U8(d, s->bInSector) in InjectSoldierType() 609 INJ_U8(d, s->ubGroupID) in InjectSoldierType() 645 INJ_U8(d, s->ubSkillTrait1) in InjectSoldierType() 646 INJ_U8(d, s->ubSkillTrait2) in InjectSoldierType() 661 INJ_U8(d, s->bSide) in InjectSoldierType() 705 INJ_U8(d, s->ubFadeLevel) in InjectSoldierType() 807 INJ_U8(d, s->ubCaller) in InjectSoldierType() 844 INJ_U8(d, s->ubProfile) in InjectSoldierType() [all …]
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H A D | LoadSaveMercProfile.cc | 258 INJ_U8(D, p.ubFaceIndex) in InjectMercProfile() 265 INJ_U8(D, p.ubMiscFlags2) in InjectMercProfile() 267 INJ_U8(D, p.ubMiscFlags) in InjectMercProfile() 268 INJ_U8(D, p.bSexist) in InjectMercProfile() 271 INJ_U8(D, p.ubQuoteRecord) in InjectMercProfile() 283 INJ_U8(D, p.ubBodyType) in InjectMercProfile() 343 INJ_U8(D, p.ubQuoteActionID) in InjectMercProfile() 355 INJ_U8(D, p.ubLastQuoteSaid) in InjectMercProfile() 398 INJ_U8(D, p.ubCivilianGroup) in InjectMercProfile() 399 INJ_U8(D, p.ubNeedForSleep) in InjectMercProfile() [all …]
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H A D | LoadSaveRottingCorpse.cc | 42 INJ_U8(d, c->ubType) in InjectRottingCorpseIntoFile() 43 INJ_U8(d, c->ubBodyType) in InjectRottingCorpseIntoFile() 58 INJ_U8(d, c->ubProfile) in InjectRottingCorpseIntoFile() 60 INJ_U8(d, c->ubAIWarningValue) in InjectRottingCorpseIntoFile()
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H A D | LoadSaveVehicleType.cc | 51 INJ_U8(d, v->ubMovementGroup) in InjectVehicleTypeIntoFile() 52 INJ_U8(d, v->ubVehicleType) in InjectVehicleTypeIntoFile() 63 INJ_U8(d, id) in InjectVehicleTypeIntoFile()
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H A D | LoadSaveSoldierCreate.cc | 159 INJ_U8(d, c->ubProfile) in InjectSoldierCreate() 199 INJ_U8(d, c->ubSoldierClass) in InjectSoldierCreate() 203 INJ_U8(d, c->ubCivilianGroup) in InjectSoldierCreate() 205 INJ_U8(d, c->ubScheduleID) in InjectSoldierCreate()
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H A D | LoadSaveBasicSoldierCreateStruct.cc | 55 INJ_U8( d, b.ubSoldierClass) in InjectBasicSoldierCreateStructIntoFile() 56 INJ_U8( d, b.ubCivilianGroup) in InjectBasicSoldierCreateStructIntoFile()
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H A D | LoadSaveBullet.cc | 101 INJ_U8(d, b->ubTilesPerUpdate) in InjectBulletIntoFile() 116 INJ_U8(d, b->ubItemStatus) in InjectBulletIntoFile()
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H A D | Arms_Dealer_Init.cc | 159 INJ_U8( d, item->ubTotalItems) in SaveArmsDealerInventoryToSaveGameFile() 160 INJ_U8( d, item->ubPerfectItems) in SaveArmsDealerInventoryToSaveGameFile() 161 INJ_U8( d, item->ubStrayAmmo) in SaveArmsDealerInventoryToSaveGameFile() 163 INJ_U8( d, static_cast<UINT8>(item->SpecialItem.size())) in SaveArmsDealerInventoryToSaveGameFile() 166 INJ_U8( d, item->ubQtyOnOrder) in SaveArmsDealerInventoryToSaveGameFile()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/ |
H A D | LoadSaveTacticalStatusType.cc | 154 INJ_U8(d, t->bFirstID) in InjectTacticalStatusTypeIntoFile() 155 INJ_U8(d, t->bLastID) in InjectTacticalStatusTypeIntoFile() 166 INJ_U8(d, s->ubCurrentTeam) in InjectTacticalStatusTypeIntoFile() 173 INJ_U8(d, s->ubSpottersCalledForBy) in InjectTacticalStatusTypeIntoFile() 179 INJ_U8(d, s->ubLastBattleSectorX) in InjectTacticalStatusTypeIntoFile() 180 INJ_U8(d, s->ubLastBattleSectorY) in InjectTacticalStatusTypeIntoFile() 192 INJ_U8(d, s->ubAttackBusyCount) in InjectTacticalStatusTypeIntoFile() 198 INJ_U8(d, s->ubTopMessageType) in InjectTacticalStatusTypeIntoFile() 205 INJ_U8(d, s->ubArmyGuysKilled) in InjectTacticalStatusTypeIntoFile() 220 INJ_U8(d, s->ubLastQuoteSaid) in InjectTacticalStatusTypeIntoFile() [all …]
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H A D | GameSettings.cc | 121 INJ_U8( d, music_volume) in SaveGameSettings() 123 INJ_U8( d, sound_volume) in SaveGameSettings() 125 INJ_U8( d, speech_volume) in SaveGameSettings() 133 INJ_U8( d, g.ubSizeOfDisplayCover) in SaveGameSettings() 134 INJ_U8( d, g.ubSizeOfLOS) in SaveGameSettings()
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H A D | SaveLoadGame.cc | 174 INJ_U8( d, g.ubDifficultyLevel) in InjectGameOptions() 176 INJ_U8( d, g.ubGameSaveMode) in InjectGameOptions() 319 INJ_U8( d, header.ubHour) in SaveGame() 320 INJ_U8( d, header.ubMin) in SaveGame() 1720 INJ_U8( d, m.ubMeanwhileID) in InjectMeanwhileDefinition() 1721 INJ_U8( d, m.ubNPCNumber) in InjectMeanwhileDefinition() 1813 INJ_U8( d, gubScreenCount) in SaveGeneralInfo() 1836 INJ_U8( d, gubBoxersRests) in SaveGeneralInfo() 1848 INJ_U8( d, gubPBSectorX) in SaveGeneralInfo() 1849 INJ_U8( d, gubPBSectorY) in SaveGeneralInfo() [all …]
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H A D | LoadSaveEMail.cc | 64 INJ_U8(D, Mail->ubSender) in SaveEMailIntoFile()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/ |
H A D | LoadSaveSmokeEffect.cc | 36 INJ_U8(d, s->ubDuration) in InjectSmokeEffectIntoFile() 37 INJ_U8(d, s->ubRadius) in InjectSmokeEffectIntoFile() 38 INJ_U8(d, s->bFlags) in InjectSmokeEffectIntoFile()
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H A D | LoadSaveLightEffect.cc | 33 INJ_U8(d, l->ubDuration) in InjectLightEffectIntoFile() 34 INJ_U8(d, l->bRadius) in InjectLightEffectIntoFile()
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H A D | LoadSaveRealObject.cc | 118 INJ_U8(d, o->ubActionCode) in InjectRealObjectIntoFile() 136 INJ_U8(d, o->ubLastTargetTakenDamage) in InjectRealObjectIntoFile()
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H A D | LoadSaveExplosionType.cc | 43 INJ_U8(d, e->ubTypeID) in InjectExplosionTypeIntoFile()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Laptop/ |
H A D | Laptop.cc | 3277 INJ_U8( d, i.ubQtyOnHand) in InjectStoreInvetory() 3278 INJ_U8( d, i.ubQtyOnOrder) in InjectStoreInvetory() 3279 INJ_U8( d, i.ubItemQuality) in InjectStoreInvetory() 3315 INJ_U8( d, l.gubPlayersMercAccountStatus) in SaveLaptopInfoToSavedGame() 3318 INJ_U8( d, l.gubLastMercIndex) in SaveLaptopInfoToSavedGame() 3331 INJ_U8( d, l.usNumberOfBobbyRayOrderUsed) in SaveLaptopInfoToSavedGame() 3334 INJ_U8( d, static_cast<UINT8>(l.pLifeInsurancePayouts.size())) in SaveLaptopInfoToSavedGame() 3336 INJ_U8( d, l.ubNumberLifeInsurancePayoutUsed) in SaveLaptopInfoToSavedGame() 3338 INJ_U8( d, l.ubPlayerBeenToMercSiteStatus) in SaveLaptopInfoToSavedGame() 3349 INJ_U8( d, l.ubSpeckCanSayPlayersLostQuote) in SaveLaptopInfoToSavedGame() [all …]
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H A D | History.cc | 758 INJ_U8(d, h->ubCode) in AppendHistoryToEndOfFile() 759 INJ_U8(d, h->ubSecondCode) in AppendHistoryToEndOfFile()
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H A D | Files.cc | 396 INJ_U8(d, i->ubCode) in OpenAndWriteFilesFile() 398 INJ_U8(d, i->fRead) in OpenAndWriteFilesFile()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TacticalAI/ |
H A D | NPC.cc | 246 INJ_U8( d, i->ubQuest) in ConditionalInjectNPCQuoteInfoArrayIntoFile() 247 INJ_U8( d, i->ubFirstDay) in ConditionalInjectNPCQuoteInfoArrayIntoFile() 248 INJ_U8( d, i->ubLastDay) in ConditionalInjectNPCQuoteInfoArrayIntoFile() 249 INJ_U8( d, i->ubApproachRequired) in ConditionalInjectNPCQuoteInfoArrayIntoFile() 250 INJ_U8( d, i->ubOpinionRequired) in ConditionalInjectNPCQuoteInfoArrayIntoFile() 251 INJ_U8( d, i->ubQuoteNum) in ConditionalInjectNPCQuoteInfoArrayIntoFile() 252 INJ_U8( d, i->ubNumQuotes) in ConditionalInjectNPCQuoteInfoArrayIntoFile() 253 INJ_U8( d, i->ubStartQuest) in ConditionalInjectNPCQuoteInfoArrayIntoFile() 254 INJ_U8( d, i->ubEndQuest) in ConditionalInjectNPCQuoteInfoArrayIntoFile() 255 INJ_U8( d, i->ubTriggerNPC) in ConditionalInjectNPCQuoteInfoArrayIntoFile() [all …]
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