/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | Soldier_Profile_Type.h | 172 INT8 bSex; 195 INT8 bMedical; 208 INT8 bStrength; 210 INT8 bLifeMax; 239 INT8 bLife; 249 INT8 bBuddy[5]; 254 INT8 bWisdom; 281 INT8 bRace; 289 INT8 bRacist; 299 INT8 bTown; [all …]
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H A D | Soldier_Create.h | 31 INT8 bOrders; 32 INT8 bAttitude; 60 INT8 bTeam; 65 INT8 bOrders; 68 INT8 bLifeMax; 69 INT8 bLife; 70 INT8 bAgility; 74 INT8 bMedical; 79 INT8 bWisdom; 80 INT8 bMorale; [all …]
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H A D | Soldier_Control.h | 353 INT8 bActive; 403 INT8 bWisdom; 471 INT8 bMedical; 489 INT8 bLevel; 523 INT8 bAction; 529 INT8 bOppCnt; 533 INT8 bOrders; 536 INT8 bShock; 547 INT8 bMorale; 562 INT8 bMoved; [all …]
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H A D | Items.h | 14 void DamageObj(OBJECTTYPE* pObj, INT8 bAmount); 20 INT8 FindObj(const SOLDIERTYPE* pSoldier, UINT16 usItem); 21 INT8 FindAmmo(const SOLDIERTYPE*, const CalibreModel *, UINT8 ubMagSize, INT8 bExcludeSlot); 23 INT8 FindAttachment(const OBJECTTYPE* pObj, UINT16 usItem); 26 extern INT8 FindAIUsableObjClassWithin( const SOLDIERTYPE * pSoldier, UINT32 usItemClass, INT8 bLo… 27 extern INT8 FindEmptySlotWithin( const SOLDIERTYPE * pSoldier, INT8 bLower, INT8 bUpper ); 60 UINT8 ItemSlotLimit( UINT16 usItem, INT8 bSlot ); 71 BOOLEAN ArmBomb( OBJECTTYPE * pObj, INT8 bSetting ); 131 INT8 FindAmmoToReload( const SOLDIERTYPE * pSoldier, INT8 bWeaponIn, INT8 bExcludeSlot ); 140 INT8 FindObjWithin( SOLDIERTYPE * pSoldier, UINT16 usItem, INT8 bLower, INT8 bUpper ); [all …]
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H A D | Squads.h | 73 INT8 NumberOfPeopleInSquad( INT8 bSquadValue ); 75 INT8 NumberOfNonEPCsInSquad( INT8 bSquadValue ); 77 BOOLEAN IsRobotControllerInSquad( INT8 bSquadValue ); 79 INT8 NumberOfPlayerControllableMercsInSquad( INT8 bSquadValue ); 82 BOOLEAN SectorSquadIsIn(INT8 bSquadValue, INT16* sMapX, INT16* sMapY, INT8* sMapZ); 94 INT8 AddCharacterToUniqueSquad( SOLDIERTYPE *pCharacter ); 97 BOOLEAN SquadIsEmpty( INT8 bSquadValue ); 122 INT8 GetFirstEmptySquad( void ); 134 BOOLEAN IsThisSquadFull( INT8 bSquadValue ); 137 BOOLEAN IsThisSquadOnTheMove( INT8 bSquadValue ); [all …]
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H A D | Points.h | 276 UINT8 BaseAPsToShootOrStab(INT8 bAPs, INT8 bAimSkill, OBJECTTYPE const&); 278 INT16 TerrainActionPoints(const SOLDIERTYPE* s, INT16 sGridno, INT8 bDir, INT8 bLevel); 280 …PointCost( SOLDIERTYPE *pSoldier, INT16 sGridNo, INT8 bDir, UINT16 usMovementMode, INT8 bPathIndex… 287 INT8 MinPtsToMove(const SOLDIERTYPE* pSoldier); 311 INT8 GetAPsToCutFence( SOLDIERTYPE *pSoldier ); 312 INT8 GetAPsToBeginFirstAid( SOLDIERTYPE *pSoldier ); 313 INT8 GetAPsToBeginRepair( SOLDIERTYPE *pSoldier ); 314 INT8 GetAPsToRefuelVehicle( SOLDIERTYPE *pSoldier ); 325 INT8 GetBPsTouseJar( SOLDIERTYPE *pSoldier ); 327 INT8 GetAPsToJumpOver(const SOLDIERTYPE* pSoldier); [all …]
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H A D | OppList.h | 58 extern INT8 gbPublicOpplist[MAXTEAMS][ TOTAL_SOLDIERS ]; 59 extern INT8 gbSeenOpponents[TOTAL_SOLDIERS][TOTAL_SOLDIERS]; 61 extern INT8 gbLastKnownOppLevel[TOTAL_SOLDIERS][TOTAL_SOLDIERS]; 66 extern INT8 gbPublicNoiseLevel[MAXTEAMS]; 68 extern INT8 gfKnowAboutOpponents; 91 … DistanceVisible(const SOLDIERTYPE* pSoldier, INT8 bFacingDir, INT8 bSubjectDir, INT16 sSubjectGri… 119 INT8 GetWatchedLocPoints( UINT8 ubID, INT16 sGridNo, INT8 bLevel ); 120 INT8 GetHighestVisibleWatchedLoc(const SOLDIERTYPE* s); 121 INT8 GetHighestWatchedLocPoints(const SOLDIERTYPE* s); 133 extern INT8 gbLightSighting[1][16]; [all …]
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H A D | SkillCheck.h | 9 extern INT32 SkillCheck( SOLDIERTYPE *pSoldier, INT8 bReason, INT8 bDifficulty ); 13 INT8 EffectiveStrength( const SOLDIERTYPE* s); 14 INT8 EffectiveWisdom( const SOLDIERTYPE* s); 15 INT8 EffectiveAgility( const SOLDIERTYPE* s); 16 INT8 EffectiveMechanical( const SOLDIERTYPE* s); 17 INT8 EffectiveExplosive( const SOLDIERTYPE* s); 18 INT8 EffectiveLeadership( const SOLDIERTYPE* s); 19 INT8 EffectiveMarksmanship(const SOLDIERTYPE* s); 20 INT8 EffectiveDexterity( const SOLDIERTYPE* s); 21 INT8 EffectiveExpLevel( const SOLDIERTYPE* s); [all …]
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H A D | Inventory_Choosing.cc | 76 INT8 bGunClass; in MarkAllWeaponsOfSameGunClassAsDropped() 120 INT8 bRating = 0; in GenerateRandomEquipment() 122 INT8 bAmmoClips = 0; in GenerateRandomEquipment() 123 INT8 bGrenades = 0; in GenerateRandomEquipment() 128 INT8 bVestClass = 0; in GenerateRandomEquipment() 132 INT8 bKnifeClass = 0; in GenerateRandomEquipment() 133 INT8 bKitClass = 0; in GenerateRandomEquipment() 134 INT8 bMiscClass = 0; in GenerateRandomEquipment() 135 INT8 bBombClass = 0; in GenerateRandomEquipment() 535 INT8 bStatus; in ChooseWeaponForSoldierCreateStruct() [all …]
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/dports/security/libpreludedb/libpreludedb-1.2.6/plugins/format/classic/ |
H A D | pgsql-update-14-6.sql | 17 ALTER TABLE Prelude_ToolAlert ALTER COLUMN _message_ident TYPE INT8; 20 ALTER TABLE Prelude_Analyzer ALTER COLUMN _message_ident TYPE INT8; 23 ALTER TABLE Prelude_Source ALTER COLUMN _message_ident TYPE INT8; 24 ALTER TABLE Prelude_Target ALTER COLUMN _message_ident TYPE INT8; 25 ALTER TABLE Prelude_File ALTER COLUMN _message_ident TYPE INT8; 28 ALTER TABLE Prelude_Linkage ALTER COLUMN _message_ident TYPE INT8; 29 ALTER TABLE Prelude_Inode ALTER COLUMN _message_ident TYPE INT8; 31 ALTER TABLE Prelude_Impact ALTER COLUMN _message_ident TYPE INT8; 32 ALTER TABLE Prelude_Action ALTER COLUMN _message_ident TYPE INT8; 39 ALTER TABLE Prelude_Node ALTER COLUMN _message_ident TYPE INT8; [all …]
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H A D | pgsql.sql | 56 size INT8 NULL, 164 data_size INT8 NULL, 165 disk_size INT8 NULL, 222 number INT8 NULL, 223 major_device INT8 NULL, 312 usec INT8 NOT NULL, 325 usec INT8 NOT NULL, 338 usec INT8 NOT NULL, 375 vlan_num INT8 NULL, 411 number INT8 NULL, [all …]
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/dports/sysutils/uefi-edk2-bhyve-csm/uefi-edk2-aa8d718/EdkCompatibilityPkg/Sample/Tools/Source/UefiVfrCompile/ |
H A D | VfrUtilityLib.h | 40 virtual VOID WriteEnd (IN FILE *, IN UINT32, IN INT8 *, IN INT8 *, IN UINT32); 45 IN INT8 *Str 65 SConfigItem (IN INT8 *, IN INT8 *); 80 virtual UINT8 Register (IN INT8 *, IN INT8 *Info = NULL); 83 virtual UINT8 Select (IN INT8 *, IN INT8 *Info = NULL); 86 virtual UINT8 Read (OUT INT8 **, OUT INT8 **, OUT INT8 **, OUT INT8 **, OUT INT8 **); 177 EFI_VFR_RETURN_CODE ExtractStructTypeName (IN INT8 *&, OUT INT8 *); 190 EFI_VFR_RETURN_CODE DataTypeAddField (IN INT8 *, IN INT8 *, IN UINT32); 321 SVfrQuestionNode (IN INT8 *, IN INT8 *, IN UINT32 BitMask = 0); 341 …VOID RegisterOldDateQuestion (IN INT8 *, IN INT8 *, IN INT8 *, IN OUT EFI_QUESTION_… [all …]
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H A D | VfrCompiler.h | 49 INT8 VfrFileName[MAX_PATH]; 50 INT8 RecordListFile[MAX_PATH]; 51 INT8 PkgOutputFileName[MAX_PATH]; 52 INT8 COutputFileName[MAX_PATH]; 55 INT8 OutputDirectory[MAX_PATH]; 58 INT8 *IncludePaths; 60 INT8 *CPreprocessorOptions; 77 INT8 *mPreProcessCmd; 83 INT8 SetBaseFileName (VOID); 84 INT8 SetPkgOutputFileName (VOID); [all …]
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/dports/sysutils/uefi-edk2-bhyve-csm/uefi-edk2-aa8d718/EdkCompatibilityPkg/Sample/Tools/Source/GuidChk/ |
H A D | UtilsMsgs.c | 48 INT8 *Type, 52 INT8 *Text, 53 INT8 *MsgFmt, 62 INT8 *Text, in Error() 63 INT8 *MsgFmt, in Error() 133 INT8 *Text, in ParserError() 209 INT8 *Text, in Warning() 258 INT8 *Text, in DebugMsg() 303 INT8 *Type, in PrintMessage() 307 INT8 *Text, in PrintMessage() [all …]
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H A D | UtilsMsgs.h | 37 INT8 *ProgramName 42 INT8 *FileName, 45 INT8 *OffendingText, 46 INT8 *MsgFmt, 52 INT8 *FileName, 55 INT8 *OffendingText, 56 INT8 *MsgFmt, 62 INT8 *FileName, 66 INT8 *MsgFmt, 85 INT8 *MsgFmt, [all …]
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/dports/sysutils/uefi-edk2-bhyve-csm/uefi-edk2-aa8d718/EdkCompatibilityPkg/Sample/Tools/Source/Common/ |
H A D | EfiUtilityMsgs.h | 55 INT8 *ProgramName 60 INT8 *FileName, 63 INT8 *OffendingText, 64 INT8 *MsgFmt, 70 INT8 *FileName, 73 INT8 *OffendingText, 74 INT8 *MsgFmt, 80 INT8 *FileName, 84 INT8 *MsgFmt, 103 INT8 *MsgFmt, [all …]
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H A D | EfiUtilityMsgs.c | 52 INT8 *Type, 56 INT8 *Text, 57 INT8 *MsgFmt, 72 INT8 *Text, in Error() 73 INT8 *MsgFmt, in Error() 167 INT8 *Text, in ParserError() 289 INT8 *Text, in Warning() 360 INT8 *Text, in DebugMsg() 404 INT8 *Type, in PrintMessage() 408 INT8 *Text, in PrintMessage() [all …]
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/dports/sysutils/uefi-edk2-bhyve-csm/uefi-edk2-aa8d718/EdkCompatibilityPkg/Sample/Tools/Source/ProcessDsc/ |
H A D | ProcessDsc.c | 194 INT8 *Path; 280 INT8 *Argv[] 292 INT8 *Line 442 INT8 Type 511 INT8 *Str 914 INT8 *Cptr; in ProcessSectionComponents() 2538 INT8 * 3598 INT8 * 4103 INT8 * 4105 INT8 *Line in StripLine() [all …]
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H A D | MultiThread.h | 35 INT8 *BaseName; 37 INT8 *Makefile; 49 INT8 *FileName; 74 INT8 *BaseName, 75 INT8 *Processor, 76 INT8 *Makefile 83 INT8 *FileName 90 INT8 *BaseName, 91 INT8 AdjustIndex 109 INT8 [all …]
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TacticalAI/ |
H A D | AIInternals.h | 129 INT8 CanNPCAttack(SOLDIERTYPE *pSoldier); 132 INT8 ClosestPanicTrigger( SOLDIERTYPE * pSoldier ); 139 INT8 CrowDecideAction( SOLDIERTYPE * pSoldier ); 141 INT8 DecideAutoBandage( SOLDIERTYPE * pSoldier ); 146 bool FindBetterSpotForItem(SOLDIERTYPE&, INT8 slot); 149 UINT8 GetTraversalQuoteActionID( INT8 bDirection ); 152 INT8 HeadForTheStairCase( SOLDIERTYPE * pSoldier ); 160 …rAsPossibleTowards(SOLDIERTYPE *pSoldier, INT16 sDesGrid, INT8 bReserveAPs, INT8 bAction, INT8 fFl… 168 INT8 PointPatrolAI(SOLDIERTYPE *pSoldier); 170 INT8 RandomPointPatrolAI(SOLDIERTYPE *pSoldier); [all …]
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/dports/sysutils/uefi-edk2-bhyve-csm/uefi-edk2-aa8d718/EdkCompatibilityPkg/Sample/Tools/Source/GenDepex/ |
H A D | DepexParser.c | 242 INT8 *Pin; in ParseHex32() 291 INT8 *Pin; in ParseHex16() 340 INT8 *Pin; in ParseHex8() 391 INT8 *Pin; in ParseGuid() 483 INT8 *Pin; in ParseRightFactor() 568 INT8 *Pin; in ParseRightBool() 643 INT8 *Pin; in ParseFactor() 766 INT8 *Pin; in ParseTerm() 820 INT8 *Pin; in ParseBool() 863 INT8 **Pindex; in ParseDepex() [all …]
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/dports/graphics/deegree-wfs/deegree-wfs/WEB-INF/scripts/sql/philosopher/postgis/ |
H A D | create_philosopher.sql | 4 ID INT8 PRIMARY KEY, 13 ID INT8 PRIMARY KEY, 14 COUNTRY_ID INT8 REFERENCES COUNTRY, 19 ID INT8 PRIMARY KEY, 23 PLACE_OF_BIRTH INT8 REFERENCES PLACE, 25 PLACE_OF_DEATH INT8 REFERENCES PLACE 29 PHILOSOPHER1_ID INT8, 30 PHILOSOPHER2_ID INT8, 41 ID INT8 PRIMARY KEY, 47 PHILOSOPHER_ID INT8, [all …]
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H A D | drop+create_philosopher.sql | 15 ID INT8 PRIMARY KEY, 24 ID INT8 PRIMARY KEY, 25 COUNTRY_ID INT8 REFERENCES COUNTRY, 30 ID INT8 PRIMARY KEY, 34 PLACE_OF_BIRTH INT8 REFERENCES PLACE, 36 PLACE_OF_DEATH INT8 REFERENCES PLACE 40 PHILOSOPHER1_ID INT8, 41 PHILOSOPHER2_ID INT8, 52 ID INT8 PRIMARY KEY, 58 PHILOSOPHER_ID INT8, [all …]
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/dports/security/base/base-1.4.5/sql/ |
H A D | create_base_tbls_pgsql.sql | 33 CREATE TABLE acid_event ( sid INT8 NOT NULL, 34 cid INT8 NOT NULL, 35 signature INT8 NOT NULL, 37 sig_class_id INT8, 38 sig_priority INT8, 40 ip_src INT8, 41 ip_dst INT8, 67 CREATE TABLE acid_ag_alert( ag_id INT8 NOT NULL, 69 ag_cid INT8 NOT NULL, 76 CREATE TABLE acid_ip_cache( ipc_ip INT8 NOT NULL, [all …]
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/ |
H A D | Strategic_AI.h | 103 INT8 bPriority; 104 INT8 bElitePercentage; 105 INT8 bTroopPercentage; 106 INT8 bAdminPercentage; 107 INT8 bDesiredPopulation; 108 INT8 bStartPopulation; 109 INT8 bPadding[10]; // XXX HACK000B 123 INT8 bSize; 124 INT8 bPriority; 128 INT8 bWeight; [all …]
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