Searched refs:INTERPOLATION_NONE (Results 1 – 11 of 11) sorted by relevance
60 INTERPOLATION_NONE; in volume_attribute_float()72 INTERPOLATION_NONE; in volume_attribute_float3()
39 INTERPOLATION_NONE = -1, enumerator
42 float4 r = kernel_tex_image_interp_3d(kg, id, co, INTERPOLATION_NONE); in svm_node_tex_voxel()
22 INTERPOLATION_NONE = 0, enumerator
812 if (config.interpolation == INTERPOLATION_NONE) in setConfigIORadioButtonStates()1592 config.interpolation = INTERPOLATION_NONE; in rbConfigAudioIntrpNone()
200 uint interpolation = (interp == INTERPOLATION_NONE) ? info.interpolation : interp; in kernel_tex_image_interp_3d()
466 switch ((interp == INTERPOLATION_NONE) ? info.interpolation : interp) { in interp_3d()501 switch ((interp == INTERPOLATION_NONE) ? info.interpolation : interp) { in interp_3d()
229 uint interpolation = (interp == INTERPOLATION_NONE) ? info->interpolation : interp; in kernel_tex_image_interp_3d()
1232 float4 rgba = kernel_tex_image_interp_3d(kernel_globals, slot, P_float3, INTERPOLATION_NONE); in texture3d()
13167 INTERPOLATION_NONE = 0
42800 the pixel's center only for INTERPOLATION_NONE, as the LINEAR