Searched refs:INVALID_Y (Results 1 – 5 of 5) sorted by relevance
86 private static final double INVALID_Y = Double.MAX_VALUE; field in JDXDecompressor359 if (yval == INVALID_Y) { in decompressData()460 yval = INVALID_Y; in nextValue()
38 const GG::Y INVALID_Y = GG::Y(INVALID_POS); variable171 GG::Wnd(INVALID_X, INVALID_Y, GG::X1, GG::Y1, flags & ~GG::RESIZABLE), in CUIWnd()639 { return GG::Rect(INVALID_X, INVALID_Y, INVALID_X, INVALID_Y); } in CalculatePosition()768 if (ul.x == INVALID_X || ul.y == INVALID_Y) { in LoadOptions()
144 #define INVALID_Y INT_MAX macro633 sc->sc_y = INVALID_Y; in wsmousedoopen()
2804 INVALID_Y, enumerator
16918 case INVALID_Y: in prepareNextTestCase()17164 case INVALID_Y: in prepareShaderSource()