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Searched refs:INVEN_TOTAL (Results 1 – 25 of 64) sorted by relevance

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/dports/games/tomenet/tomenet-4.6.0/src/client/
H A Dc-inven.c50 if ((i < 0) || (i >= INVEN_TOTAL)) return (FALSE); in get_item_okay()
103 if ((i < INVEN_WIELD) || (i >= INVEN_TOTAL)) return (-1); in c_label_to_equip()
137 stop = equip ? INVEN_TOTAL : INVEN_PACK; in get_tag()
140 start = (equip ? INVEN_TOTAL : INVEN_PACK) - 1; in get_tag()
150 for (j = (equip ? INVEN_TOTAL : INVEN_PACK) - 1; j >= (inven ? 0 : INVEN_WIELD); --j) in get_tag()
160 i = INVEN_PACK + (j >= INVEN_WIELD ? INVEN_TOTAL : 0) - 1 - j; in get_tag()
223 for (j = inven_first ? 0 : INVEN_TOTAL - 1;
224 inven_first ? (j < INVEN_TOTAL) : (j >= 0);
229 else i = INVEN_WIELD + INVEN_TOTAL - 1 - j;
339 e2 = INVEN_TOTAL - 1;
H A Dvariable.c28 object_type inventory[INVEN_TOTAL]; /* The client-side copy of the inventory */
29 char inventory_name[INVEN_TOTAL][ONAME_LEN]; /* The client-side copy of the inventory names */
30 int inventory_inscription[INVEN_TOTAL]; /* Position in an item name where a special inscription beg…
31 int inventory_inscription_len[INVEN_TOTAL]; /* Length of a special inscription */
H A Dexterns.h147 extern object_type inventory[INVEN_TOTAL];
148 extern char inventory_name[INVEN_TOTAL][ONAME_LEN];
149 extern int inventory_inscription[INVEN_TOTAL];
150 extern int inventory_inscription_len[INVEN_TOTAL];
/dports/games/mangband/mangband-1.5.3/src/client/
H A Dc-inven.c67 if ((i < 0) || (i >= INVEN_TOTAL)) return (FALSE); in get_item_okay()
120 if ((i < INVEN_WIELD) || (i >= INVEN_TOTAL)) return (-1); in c_label_to_equip()
146 for (i = 0; i < INVEN_TOTAL; ++i) in get_tag()
243 for (i = 0; i < INVEN_TOTAL; i++) in get_item_by_name()
324 if ((item < 0 && FLOOR_NEGATIVE) || (item >= INVEN_TOTAL && !FLOOR_NEGATIVE)) in c_secondary_tester()
330 else if (item < 0 || item >= INVEN_TOTAL) in c_secondary_tester()
394 e2 = INVEN_TOTAL - 1; in c_get_item()
401 if ((e1 != INVEN_WIELD) || (e2 != INVEN_TOTAL - 1)) equip_up = TRUE; in c_get_item()
H A Dc-variable.c232 s16b INVEN_TOTAL = 36; variable
H A Dc-xtra1.c168 for (i = INVEN_WIELD; i < INVEN_TOTAL; i++) in prt_equippy()
808 byte i = INVEN_TOTAL - INVEN_WIELD; in display_floor_item()
835 for (i = INVEN_WIELD; i < INVEN_TOTAL; i++) in display_equip()
890 for (i = INVEN_TOTAL - INVEN_WIELD + 1; i < Term->hgt; i++) in display_equip()
1070 for (k = 0, i = INVEN_WIELD; i < INVEN_TOTAL; i++) in show_equip()
2342 for (i = INVEN_WIELD; i < INVEN_TOTAL; ++i) in display_player_equippy()
H A Dc-spell.c112 for (i = 0; i < INVEN_TOTAL; i++) in get_spell_by_name()
H A Dnet-client.c840 INVEN_TOTAL = max; in recv_struct_info()
928 for (i = 0; i < INVEN_TOTAL; i++) in free_struct_info()
2016 if (pos >= INVEN_TOTAL) p_ptr->window |= (PW_EQUIP); in recv_inven()
2111 for (i = INVEN_WIELD; i < INVEN_TOTAL; ++i) in recv_objflags()
H A Dc-cmd0.c1349 if (y == INVEN_TOTAL - INVEN_WIELD) in do_cmd_term_equip()
1353 if (y > INVEN_TOTAL - INVEN_WIELD) return 0; in do_cmd_term_equip()
H A Dc-externs.h197 extern s16b INVEN_TOTAL;
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Ddefines-player.h27 #define INVEN_TOTAL 38 /* since they start at 0, max slot index is INVEN_TOTAL - 1 (!) */ macro
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dlua_bind.c669 for (i = 0; i < INVEN_TOTAL; i++) { in lua_strip_true_arts_from_present_player()
680 for (i = 0; i < INVEN_TOTAL; i++) { in lua_strip_true_arts_from_present_player()
713 for (i = 0; i < INVEN_TOTAL; i++) { in lua_check_player_for_true_arts()
924 for (i = 0; i < INVEN_TOTAL; i++) { in lua_arts_fix()
971 for (i = 0; i < INVEN_TOTAL; i++){ in lua_apply_item_changes()
1006 for (i = INVEN_WIELD; i < INVEN_TOTAL; i++) in lua_fix_equip_slots()
H A Dbirth.c1175 for (i = 0; i < INVEN_TOTAL; i++) in player_wipe()
1178 C_WIPE(p_ptr->inventory, INVEN_TOTAL, object_type); in player_wipe()
1182 memset(p_ptr->inventory_copy, 0xFF, INVEN_TOTAL * sizeof(object_type)); in player_wipe()
2058 for (i = 1; i < INVEN_TOTAL; i++) in player_setup()
2107 for (i = 0; i < INVEN_TOTAL; i++) /* Erase the highlander amulets */ in player_setup()
2159 for (i = 1; i < INVEN_TOTAL; i++) in player_setup()
2965 Players[Ind]->inventory = C_NEW(INVEN_TOTAL, object_type); in player_birth()
2968 Players[Ind]->inventory_copy = C_NEW(INVEN_TOTAL, object_type); in player_birth()
H A Dparty.c2129 for (i = 0; i < INVEN_TOTAL; i++) { in erase_guild_key()
2165 p_ptr->inventory = C_NEW(INVEN_TOTAL, object_type); in erase_guild_key()
2174 C_WIPE(p_ptr->inventory, INVEN_TOTAL, object_type); in erase_guild_key()
2184 C_FREE(p_ptr->inventory, INVEN_TOTAL, object_type); in erase_guild_key()
2190 for (i = 0; i < INVEN_TOTAL; i++) { in erase_guild_key()
2200 C_FREE(p_ptr->inventory, INVEN_TOTAL, object_type); in erase_guild_key()
2211 C_FREE(p_ptr->inventory, INVEN_TOTAL, object_type); in erase_guild_key()
4243 C_MAKE(Players[Ind]->inventory, INVEN_TOTAL, object_type); in rename_character()
4269 C_KILL(Players[Ind]->inventory, INVEN_TOTAL, object_type); in rename_character()
4305 C_KILL(Players[Ind]->inventory, INVEN_TOTAL, object_type); in rename_character()
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H A Dnserver.c8124 if (item >= INVEN_TOTAL)
8223 if (item >= INVEN_TOTAL)
8285 if (item >= INVEN_TOTAL)
8695 if (item >= INVEN_TOTAL)
8742 if (item >= INVEN_TOTAL)
8826 if (item >= INVEN_TOTAL)
8873 if (item >= INVEN_TOTAL)
8920 if (item >= INVEN_TOTAL)
9054 if (item >= INVEN_TOTAL)
9210 if (item >= INVEN_TOTAL)
[all …]
H A Dslash.c985 byte start = INVEN_WIELD, end = INVEN_TOTAL;
1025 for (i = INVEN_WIELD; i < INVEN_TOTAL; i++) {
6039 if (atoi(token[1]) < 0 || atoi(token[1]) >= INVEN_TOTAL) {
6132 if (atoi(token[1]) < 1 || atoi(token[1]) >= INVEN_TOTAL) {
6185 if (atoi(token[1]) < 1 || atoi(token[1]) >= INVEN_TOTAL) {
7302 if (k < 1 || k > INVEN_TOTAL) {
7350 if (k < 1 || k > INVEN_TOTAL) {
7557 for (j = INVEN_TOTAL; j >= 0; j--)
7566 for (j = INVEN_TOTAL - 1; j >= 0; j--)
8053 if (k < 1 || k > INVEN_TOTAL) {
[all …]
H A Dobject2.c1197 for (i = 0; i < INVEN_TOTAL; i++)
1218 for (i = 0; i < INVEN_TOTAL; i++)
9665 for (i = 0; i < INVEN_TOTAL; i++) {
9687 p_ptr->inventory = C_NEW(INVEN_TOTAL, object_type);
9703 C_WIPE(p_ptr->inventory, INVEN_TOTAL, object_type);
9713 C_FREE(p_ptr->inventory, INVEN_TOTAL, object_type);
9719 for (i = 0; i < INVEN_TOTAL; i++) {
9879 for (i = 0; i < INVEN_TOTAL; i++) {
9895 p_ptr->inventory = C_NEW(INVEN_TOTAL, object_type);
9904 C_WIPE(p_ptr->inventory, INVEN_TOTAL, object_type);
[all …]
H A Ddungeon.c444 for (i = 0; i < INVEN_TOTAL; i++) { in sense_inventory()
2416 for (i = 0; i < INVEN_TOTAL; i++) {
2447 i = INVEN_TOTAL;
2681 for (i = 0; i < INVEN_TOTAL; i++) {
2712 i = INVEN_TOTAL;
3308 for (i = 0; i < INVEN_TOTAL; i++) {
6292 for (j = 0; j < INVEN_TOTAL; j++) {
6447 for (j = 1; j < INVEN_TOTAL; j++)
6456 for (j = 1; j < INVEN_TOTAL; j++) {
6462 for (j = 1; j < INVEN_TOTAL; j++)
[all …]
H A Drunecraft.c341 for (i = 0; i < INVEN_TOTAL; i++) { in rspell_trap()
360 for (i = 0; i < INVEN_TOTAL; i++) { in rspell_socket()
/dports/games/mangband/mangband-1.5.3/src/server/
H A Dnet-game.c236 if (cq_printf(&ct->wbuf, "%ud%ul%ul%ul", INVEN_TOTAL, eq_name_size, INVEN_WIELD, INVEN_PACK) <= 0) in send_inventory_info_DEPRECATED()
243 for (i = 0; i < INVEN_TOTAL; i++) in send_inventory_info_DEPRECATED()
275 if (cq_printf(&ct->wbuf, "%ud%ul%ul%ul", INVEN_TOTAL, eq_name_size, INVEN_WIELD, INVEN_PACK) <= 0) in send_inventory_info()
282 for (i = 0; i < INVEN_TOTAL; i++) in send_inventory_info()
H A Dxtra1.c726 for (i = INVEN_WIELD; i < INVEN_TOTAL; ++i) in prt_player_equippy()
772 for (i = INVEN_WIELD; i < INVEN_TOTAL; ++i) in prt_player_sust_info()
931 for (n = 6, i = INVEN_WIELD; i < INVEN_TOTAL; ++i, ++n) in prt_player_flag_info()
2395 for (i = INVEN_WIELD; i < INVEN_TOTAL; i++) in calc_bonuses()
H A Dbirth.c585 for (i = 0; i < INVEN_TOTAL; i++) in player_wipe()
1208 C_MAKE(p_ptr->inventory, INVEN_TOTAL, object_type); in player_alloc()
H A Ddungeon.c184 for (i = 0; i < INVEN_TOTAL; i++) in sense_inventory()
1544 for (i = INVEN_WIELD; i < INVEN_TOTAL; i++) in process_player_end()
H A Dobject1.c2633 if ((i < INVEN_WIELD) || (i >= INVEN_TOTAL)) return (-1); in label_to_equip()
2982 for (i = INVEN_WIELD; i < INVEN_TOTAL; i++) in display_equip()
H A Dspells2.c379 for (i = 0; i < INVEN_TOTAL; i++) in identify_pack()
422 for (i = INVEN_WIELD; i < INVEN_TOTAL; i++) in remove_curse_aux()
599 for (k = INVEN_WIELD; k < INVEN_TOTAL; k++) in self_knowledge()
1069 for (i = 0; i < INVEN_TOTAL; i++) in lose_all_info()

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