Searched refs:INV_BODY_X (Results 1 – 1 of 1) sorted by relevance
163 #define INV_BODY_X (UINT16)(STD_SCREEN_X + 71) macro3618 INV_REGION_DESC gSCamoXY = {INV_BODY_X, INV_BODY_Y}; in CreateDestroyMapInvButton()3674 RenderInvBodyPanel(pSoldier, INV_BODY_X, INV_BODY_Y ); in BltCharInvPanel()