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Searched refs:IN_Button0Down (Results 1 – 11 of 11) sorted by relevance

/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/
H A Dcl_input.c220 void IN_Button0Down(void) {IN_KeyDown(&in_buttons[0]);} in IN_Button0Down() function
866 Cmd_AddCommand ("+attack", IN_Button0Down); in CL_InitInput()
868 Cmd_AddCommand ("+button0", IN_Button0Down); in CL_InitInput()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/
H A Dcl_input.c219 void IN_Button0Down(void) {IN_KeyDown(&in_buttons[0]);} in IN_Button0Down() function
865 Cmd_AddCommand ("+attack", IN_Button0Down); in CL_InitInput()
867 Cmd_AddCommand ("+button0", IN_Button0Down); in CL_InitInput()
/dports/games/openjk/OpenJK-07675e2/code/client/
H A Dcl_input.cpp300 void IN_Button0Down(void) {IN_KeyDown(&in_buttons[0]);} in IN_Button0Down() function
969 Cmd_AddCommand ("+attack", IN_Button0Down);//attack in CL_InitInput()
997 Cmd_AddCommand ("+button0", IN_Button0Down); in CL_InitInput()
/dports/games/evq3/evq3/code/client/
H A Dcl_input.c228 void IN_Button0Down(void) {IN_KeyDown(&in_buttons[0]);} in IN_Button0Down() function
929 Cmd_AddCommand ("+attack", IN_Button0Down); in CL_InitInput()
931 Cmd_AddCommand ("+button0", IN_Button0Down); in CL_InitInput()
/dports/games/ioquake3-server/ioquake3-1.36/code/client/
H A Dcl_input.c237 void IN_Button0Down(void) {IN_KeyDown(&in_buttons[0]);} in IN_Button0Down() function
967 Cmd_AddCommand ("+attack", IN_Button0Down); in CL_InitInput()
969 Cmd_AddCommand ("+button0", IN_Button0Down); in CL_InitInput()
/dports/games/ioquake3/ioquake3-1.36/code/client/
H A Dcl_input.c237 void IN_Button0Down(void) {IN_KeyDown(&in_buttons[0]);} in IN_Button0Down() function
967 Cmd_AddCommand ("+attack", IN_Button0Down); in CL_InitInput()
969 Cmd_AddCommand ("+button0", IN_Button0Down); in CL_InitInput()
/dports/games/openarena/openarena-engine-source-0.8.8/code/client/
H A Dcl_input.c237 void IN_Button0Down(void) {IN_KeyDown(&in_buttons[0]);} in IN_Button0Down() function
1003 Cmd_AddCommand ("+attack", IN_Button0Down); in CL_InitInput()
1005 Cmd_AddCommand ("+button0", IN_Button0Down); in CL_InitInput()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/
H A Dcl_input.c237 void IN_Button0Down(void) {IN_KeyDown(&in_buttons[0]);} in IN_Button0Down() function
1003 Cmd_AddCommand ("+attack", IN_Button0Down); in CL_InitInput()
1005 Cmd_AddCommand ("+button0", IN_Button0Down); in CL_InitInput()
/dports/games/openjk/OpenJK-07675e2/codemp/client/
H A Dcl_input.cpp754 void IN_Button0Down(void) {IN_KeyDown(&in_buttons[0]);} in IN_Button0Down() function
1670 { "+attack", "Primary Attack", IN_Button0Down, NULL },
1684 { "+button0", "Button 0", IN_Button0Down, NULL },
/dports/games/iortcw/iortcw-1.51c/SP/code/client/
H A Dcl_input.c234 void IN_Button0Down( void ) {IN_KeyDown( &kb[KB_BUTTONS0] );} in IN_Button0Down() function
1031 Cmd_AddCommand( "+attack", IN_Button0Down ); // ---- id (primary firing) in CL_InitInput()
/dports/games/iortcw/iortcw-1.51c/MP/code/client/
H A Dcl_input.c234 void IN_Button0Down( void ) {IN_KeyDown( &kb[KB_BUTTONS0] );} in IN_Button0Down() function
1055 Cmd_AddCommand( "+attack", IN_Button0Down ); // ---- id (primary firing) in CL_InitInput()