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Searched refs:IN_Button9Down (Results 1 – 12 of 12) sorted by relevance

/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/
H A Dcl_input.c238 void IN_Button9Down(void) {IN_KeyDown(&in_buttons[9]);} in IN_Button9Down() function
886 Cmd_AddCommand ("+button9", IN_Button9Down); in CL_InitInput()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/
H A Dcl_input.c237 void IN_Button9Down(void) {IN_KeyDown(&in_buttons[9]);} in IN_Button9Down() function
885 Cmd_AddCommand ("+button9", IN_Button9Down); in CL_InitInput()
/dports/games/openjk/OpenJK-07675e2/codemp/client/
H A Dcl_input.cpp782 void IN_Button9Down(void) {IN_KeyDown(&in_buttons[9]);} in IN_Button9Down() function
1678 { "+useforce", "Use selected force power", IN_Button9Down, NULL },
1702 { "+button9", "Button 9", IN_Button9Down, NULL },
/dports/games/openjk/OpenJK-07675e2/code/client/
H A Dcl_input.cpp318 void IN_Button9Down(void) {IN_KeyDown(&in_buttons[9]);} in IN_Button9Down() function
1015 Cmd_AddCommand ("+button9", IN_Button9Down); in CL_InitInput()
/dports/games/evq3/evq3/code/client/
H A Dcl_input.c246 void IN_Button9Down(void) {IN_KeyDown(&in_buttons[9]);} in IN_Button9Down() function
949 Cmd_AddCommand ("+button9", IN_Button9Down); in CL_InitInput()
/dports/games/ioquake3-server/ioquake3-1.36/code/client/
H A Dcl_input.c255 void IN_Button9Down(void) {IN_KeyDown(&in_buttons[9]);} in IN_Button9Down() function
987 Cmd_AddCommand ("+button9", IN_Button9Down); in CL_InitInput()
/dports/games/ioquake3/ioquake3-1.36/code/client/
H A Dcl_input.c255 void IN_Button9Down(void) {IN_KeyDown(&in_buttons[9]);} in IN_Button9Down() function
987 Cmd_AddCommand ("+button9", IN_Button9Down); in CL_InitInput()
/dports/games/openarena/openarena-engine-source-0.8.8/code/client/
H A Dcl_input.c255 void IN_Button9Down(void) {IN_KeyDown(&in_buttons[9]);} in IN_Button9Down() function
1023 Cmd_AddCommand ("+button9", IN_Button9Down); in CL_InitInput()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/
H A Dcl_input.c255 void IN_Button9Down(void) {IN_KeyDown(&in_buttons[9]);} in IN_Button9Down() function
1023 Cmd_AddCommand ("+button9", IN_Button9Down); in CL_InitInput()
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dcl_input.c179 static void IN_Button9Down(void) {KeyDown(&in_button9);} in IN_Button9Down() function
2213 Cmd_AddCommand ("+button9", IN_Button9Down, "activate button9 (behavior depends on mod)"); in CL_InitInput()
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dcl_input.c178 void IN_Button9Down(void) {KeyDown(&in_button9);} in IN_Button9Down() function
2011 Cmd_AddCommand ("+button9", IN_Button9Down, "activate button9 (behavior depends on mod)"); in CL_InitInput()
/dports/games/darkplaces/darkplaces/
H A Dcl_input.c179 static void IN_Button9Down(void) {KeyDown(&in_button9);} in IN_Button9Down() function
2213 Cmd_AddCommand ("+button9", IN_Button9Down, "activate button9 (behavior depends on mod)"); in CL_InitInput()