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Searched refs:IN_DeactivateMouse (Results 1 – 25 of 76) sorted by relevance

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/dports/games/quake2-source/quake2-r0.16.2/src/rhapsody/
H A Din_next.m65 IN_DeactivateMouse
70 void IN_DeactivateMouse (void) function
148 IN_DeactivateMouse ();
301 IN_DeactivateMouse ();
/dports/games/quake2lnx/quake2-r0.16.2/src/rhapsody/
H A Din_next.m65 IN_DeactivateMouse
70 void IN_DeactivateMouse (void) function
148 IN_DeactivateMouse ();
301 IN_DeactivateMouse ();
/dports/games/ioquake3-server/ioquake3-1.36/code/sdl/
H A Dsdl_input.c487 static void IN_DeactivateMouse( void ) in IN_DeactivateMouse() function
928 IN_DeactivateMouse( ); in IN_Frame()
933 IN_DeactivateMouse( ); in IN_Frame()
938 IN_DeactivateMouse( ); in IN_Frame()
984 IN_DeactivateMouse( ); in IN_Init()
999 IN_DeactivateMouse( ); in IN_Shutdown()
/dports/games/ioquake3/ioquake3-1.36/code/sdl/
H A Dsdl_input.c487 static void IN_DeactivateMouse( void ) in IN_DeactivateMouse() function
928 IN_DeactivateMouse( ); in IN_Frame()
933 IN_DeactivateMouse( ); in IN_Frame()
938 IN_DeactivateMouse( ); in IN_Frame()
984 IN_DeactivateMouse( ); in IN_Init()
999 IN_DeactivateMouse( ); in IN_Shutdown()
/dports/games/quakeforge/quakeforge-0.7.2/include/
H A Din_win.h40 void IN_DeactivateMouse (void);
/dports/games/quake2max/Quake2maX_0.45-src_unix/null/
H A Din_null.c52 void IN_DeactivateMouse (void) in IN_DeactivateMouse() function
/dports/games/quake2-source/quake2-r0.16.2/src/null/
H A Din_null.c52 void IN_DeactivateMouse (void) in IN_DeactivateMouse() function
/dports/games/qudos/QuDos-0.40.1-src/src/null/
H A Din_null.c60 IN_DeactivateMouse(void) in IN_DeactivateMouse() function
/dports/games/quake2lnx/quake2-r0.16.2/src/null/
H A Din_null.c52 void IN_DeactivateMouse (void) in IN_DeactivateMouse() function
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/sdl/
H A Dsdl_input.c487 static void IN_DeactivateMouse( void ) in IN_DeactivateMouse() function
951 IN_DeactivateMouse( ); in IN_Frame()
956 IN_DeactivateMouse( ); in IN_Frame()
961 IN_DeactivateMouse( ); in IN_Frame()
1016 IN_DeactivateMouse( ); in IN_Init()
1035 IN_DeactivateMouse( ); in IN_Shutdown()
/dports/games/openarena/openarena-engine-source-0.8.8/code/sdl/
H A Dsdl_input.c487 static void IN_DeactivateMouse( void ) in IN_DeactivateMouse() function
951 IN_DeactivateMouse( ); in IN_Frame()
956 IN_DeactivateMouse( ); in IN_Frame()
961 IN_DeactivateMouse( ); in IN_Frame()
1016 IN_DeactivateMouse( ); in IN_Init()
1035 IN_DeactivateMouse( ); in IN_Shutdown()
/dports/games/egl/egl-0.3.1_9/win32/
H A Dwin_input.c329 static void IN_DeactivateMouse (void) in IN_DeactivateMouse() function
901 IN_DeactivateMouse (); in IN_Frame()
912 IN_DeactivateMouse (); in IN_Frame()
922 IN_DeactivateMouse (); in IN_Frame()
1038 IN_DeactivateMouse (); in IN_Shutdown()
/dports/games/alienarena/alienarena-7.66/source/win32/
H A Din_win.c197 void IN_DeactivateMouse (void) in IN_DeactivateMouse() function
371 IN_DeactivateMouse (); in IN_Shutdown()
405 IN_DeactivateMouse (); in IN_Frame()
414 IN_DeactivateMouse (); in IN_Frame()
/dports/games/alienarena-data/alienarena-7.66/source/win32/
H A Din_win.c197 void IN_DeactivateMouse (void) in IN_DeactivateMouse() function
371 IN_DeactivateMouse (); in IN_Shutdown()
405 IN_DeactivateMouse (); in IN_Frame()
414 IN_DeactivateMouse (); in IN_Frame()
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dinput.h45 void IN_DeactivateMouse (void);
H A Din_amiga.c209 void IN_DeactivateMouse (void) in IN_DeactivateMouse() function
232 IN_DeactivateMouse(); in IN_StartupMouse()
243 IN_DeactivateMouse (); in IN_StartupMouse()
451 IN_DeactivateMouse ();
/dports/games/quake2-source/quake2-r0.16.2/src/win32/
H A Din_win.c197 void IN_DeactivateMouse (void) in IN_DeactivateMouse() function
393 IN_DeactivateMouse (); in IN_Shutdown()
427 IN_DeactivateMouse (); in IN_Frame()
438 IN_DeactivateMouse (); in IN_Frame()
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/targets/
H A Din_win.c179 IN_DeactivateMouse (void) in IN_DeactivateMouse() function
371 IN_DeactivateMouse (); in IN_LL_Shutdown()
742 IN_DeactivateMouse (); in AppActivate()
749 IN_DeactivateMouse (); in AppActivate()
H A Dvid_wgl.c272 IN_DeactivateMouse (); in VID_SetMode()
358 IN_DeactivateMouse (); in GL_EndRendering()
368 IN_DeactivateMouse (); in GL_EndRendering()
/dports/games/quake2lnx/quake2-r0.16.2/src/win32/
H A Din_win.c197 void IN_DeactivateMouse (void) in IN_DeactivateMouse() function
393 IN_DeactivateMouse (); in IN_Shutdown()
427 IN_DeactivateMouse (); in IN_Frame()
438 IN_DeactivateMouse (); in IN_Frame()
/dports/games/openjk/OpenJK-07675e2/shared/sdl/
H A Dsdl_input.cpp459 static void IN_DeactivateMouse( void ) in IN_DeactivateMouse() function
626 IN_DeactivateMouse( ); in IN_Init()
1148 IN_DeactivateMouse( ); in IN_Frame()
1153 IN_DeactivateMouse( ); in IN_Frame()
1158 IN_DeactivateMouse( ); in IN_Frame()
1188 IN_DeactivateMouse( ); in IN_Shutdown()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/win32/
H A Dwin_input.c535 void IN_DeactivateMouse( void ) { in IN_DeactivateMouse() function
674 IN_DeactivateMouse(); in IN_Shutdown()
724 IN_DeactivateMouse(); in IN_Activate()
756 IN_DeactivateMouse (); in IN_Frame()
762 IN_DeactivateMouse (); in IN_Frame()
/dports/games/q2p/Q2P-0.2-2006-12-31/win32/
H A Din_win.c205 void IN_DeactivateMouse (void) in IN_DeactivateMouse() function
475 IN_DeactivateMouse (); in IN_Shutdown()
508 IN_DeactivateMouse (); in IN_Frame()
517 IN_DeactivateMouse (); in IN_Frame()
/dports/games/iortcw/iortcw-1.51c/MP/code/sdl/
H A Dsdl_input.c382 static void IN_DeactivateMouse( qboolean isFullscreen ) in IN_DeactivateMouse() function
1185 IN_DeactivateMouse( cls.glconfig.isFullscreen ); in IN_Frame()
1190 IN_DeactivateMouse( cls.glconfig.isFullscreen ); in IN_Frame()
1195 IN_DeactivateMouse( cls.glconfig.isFullscreen ); in IN_Frame()
1244 IN_DeactivateMouse( Cvar_VariableIntegerValue( "r_fullscreen" ) != 0 ); in IN_Init()
1263 IN_DeactivateMouse( Cvar_VariableIntegerValue( "r_fullscreen" ) != 0 ); in IN_Shutdown()
/dports/games/iortcw/iortcw-1.51c/SP/code/sdl/
H A Dsdl_input.c382 static void IN_DeactivateMouse( qboolean isFullscreen ) in IN_DeactivateMouse() function
1185 IN_DeactivateMouse( cls.glconfig.isFullscreen ); in IN_Frame()
1190 IN_DeactivateMouse( cls.glconfig.isFullscreen ); in IN_Frame()
1195 IN_DeactivateMouse( cls.glconfig.isFullscreen ); in IN_Frame()
1244 IN_DeactivateMouse( Cvar_VariableIntegerValue( "r_fullscreen" ) != 0 ); in IN_Init()
1263 IN_DeactivateMouse( Cvar_VariableIntegerValue( "r_fullscreen" ) != 0 ); in IN_Shutdown()

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