Searched refs:IN_MENU (Results 1 – 7 of 7) sorted by relevance
351 #define IN_MENU(w) (Lab_MenuType(w) == XmMENU_POPUP || \ macro479 IN_MENU(new_w) ? XmMULTICLICK_DISCARD : XmMULTICLICK_KEEP; in initialize()517 if (IN_MENU(new_w)) in initialize()648 if (IN_MENU(new_w)) { in set_values()811 if (!IN_MENU(w)) in XmPushButtonExpose()1108 if (IN_MENU(w)) in ArmAndActivate()1139 if (IN_MENU(w)) in ArmAndActivate()1176 if (!IN_MENU(w)) in EnterWindow()1223 IN_MENU(w) ? "menu" : "no-menu", in LeaveWindow()1225 IN_MENU(w) && PB_Armed(w) ? "armed" : "not-armed" in LeaveWindow()[all …]
697 if (IN_MENU(new_w)) in initialize()939 if (IN_MENU(new_w)) in set_values()1176 if (!IN_MENU(w)) in expose()1452 if (IN_MENU(w)) in ArmAndActivate()1483 if (IN_MENU(w)) in ArmAndActivate()1512 if (!IN_MENU(w)) in EnterWindow()1554 IN_MENU(w) ? "menu" : "no-menu", in LeaveWindow()1556 IN_MENU(w) && PBG_Armed(w) ? "armed" : "not-armed" in LeaveWindow()1558 if (!IN_MENU(w)) in LeaveWindow()1770 if (IN_MENU(gadget)) in input_dispatch()[all …]
364 #define IN_MENU(w) (Lab_MenuType(w) == XmMENU_POPUP || \ macro554 TB_Visible(new_w) = !IN_MENU(new_w); in initialize()593 if (!IN_MENU(new_w)) in initialize()610 if (IN_MENU(new_w)) in initialize()794 if (!IN_MENU(new_w)) in set_values()986 if (IN_MENU(w)) in ArmAndActivate()1140 if (!IN_MENU(w)) in EnterWindow()1181 if (!IN_MENU(w)) in LeaveWindow()1438 if (IN_MENU(w)) in draw_toggle()1491 if (IN_MENU(w)) in draw_toggle()[all …]
770 if (!IN_MENU(new_w)) in initialize()786 if (IN_MENU(new_w)) in initialize()1090 if (!IN_MENU(new_w)) in set_values()1357 if (IN_MENU(w)) in ArmAndActivate()1519 if (!IN_MENU(w)) in EnterWindow()1560 if (!IN_MENU(w)) in LeaveWindow()1601 if (IN_MENU(gadget)) in input_dispatch()1615 if (IN_MENU(gadget)) in input_dispatch()1901 if (IN_MENU(w)) in draw_toggle()1962 if (IN_MENU(w)) in draw_toggle()[all …]
345 case IN_MENU: in main()
444 IN_MENU, enumerator
602 game.status = IN_MENU; in pauseGame()662 game.status = IN_MENU; in showSaveDialog()