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Searched refs:IPL_STR (Results 1 – 3 of 3) sorted by relevance

/dports/games/devilutionX/devilutionX-1.2.1/Source/
H A Ditemdat.cpp298 …{ "strength", IPL_STR, 1, 5, 1, PLT_ARMO | PLT_SHLD | PLT_WEAP | …
299 …{ "might", IPL_STR, 6, 10, 5, PLT_ARMO | PLT_SHLD | PLT_WEAP | …
300 …{ "power", IPL_STR, 11, 15, 11, PLT_ARMO | PLT_SHLD | PLT_WEAP | …
301 …{ "giants", IPL_STR, 16, 20, 17, PLT_ARMO | PLT_WEAP | …
302 …{ "titans", IPL_STR, 21, 30, 23, PLT_WEAP | …
389 …{ "The Butcher's Cleaver", UITYPE_CLEAVER, 1, 3, 3650, IPL_STR, 10, …
395 …2, IPL_ACP, 60, 60, IPL_MANA_CURSE, 30, 30, IPL_STR, 15, …
407 …{ "Windforce", UITYPE_WARBOW, 17, 4, 37750, IPL_STR, 5, …
414 …50, IPL_FIRERES, 40, 40, IPL_SETDUR, 15, 15, IPL_STR, 5, …
416 …YPE_CLAYMORE, 6, 6, 4400, IPL_DAMMOD, 10, 10, IPL_STR, 10, …
[all …]
H A Ditemdat.h405 IPL_STR, enumerator
H A Ditems.cpp2028 case IPL_STR: in SaveItemPower()
3768 case IPL_STR: in PrintItemPower()