Searched refs:IPL_STR (Results 1 – 3 of 3) sorted by relevance
/dports/games/devilutionX/devilutionX-1.2.1/Source/ |
H A D | itemdat.cpp | 298 …{ "strength", IPL_STR, 1, 5, 1, PLT_ARMO | PLT_SHLD | PLT_WEAP | … 299 …{ "might", IPL_STR, 6, 10, 5, PLT_ARMO | PLT_SHLD | PLT_WEAP | … 300 …{ "power", IPL_STR, 11, 15, 11, PLT_ARMO | PLT_SHLD | PLT_WEAP | … 301 …{ "giants", IPL_STR, 16, 20, 17, PLT_ARMO | PLT_WEAP | … 302 …{ "titans", IPL_STR, 21, 30, 23, PLT_WEAP | … 389 …{ "The Butcher's Cleaver", UITYPE_CLEAVER, 1, 3, 3650, IPL_STR, 10, … 395 …2, IPL_ACP, 60, 60, IPL_MANA_CURSE, 30, 30, IPL_STR, 15, … 407 …{ "Windforce", UITYPE_WARBOW, 17, 4, 37750, IPL_STR, 5, … 414 …50, IPL_FIRERES, 40, 40, IPL_SETDUR, 15, 15, IPL_STR, 5, … 416 …YPE_CLAYMORE, 6, 6, 4400, IPL_DAMMOD, 10, 10, IPL_STR, 10, … [all …]
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H A D | itemdat.h | 405 IPL_STR, enumerator
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H A D | items.cpp | 2028 case IPL_STR: in SaveItemPower() 3768 case IPL_STR: in PrintItemPower()
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