Searched refs:IPL_TOHIT (Results 1 – 3 of 3) sorted by relevance
/dports/games/devilutionX/devilutionX-1.2.1/Source/ |
H A D | itemdat.cpp | 389 … IPL_SETDUR, 10, 10, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, … 390 … IPL_INVCURS, 77, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, … 399 … IPL_DEX_CURSE, 3, 3, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, … 400 …IPL_TOHIT, 50, 50, IPL_SETDAM, 1, 3, IPL_FASTATTACK, 2, … 402 … IPL_TOHIT, 20, 20, IPL_MAG_CURSE, 5, 5, IPL_INVCURS, 108, … 405 … 1, 6, IPL_TOHIT, 20, 20, IPL_FIRERES, 40, 40, IPL_TOHIT… 452 … 77, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT… 463 … 1, 10, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT… 497 … 183, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT… 498 … 186, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT… [all …]
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H A D | itemdat.h | 386 IPL_TOHIT, enumerator
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H A D | items.cpp | 1922 case IPL_TOHIT: in SaveItemPower() 3688 case IPL_TOHIT: in PrintItemPower()
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