Searched refs:IRR_KEY_SPACE (Results 1 – 14 of 14) sorted by relevance
44 event.KeyInput.Key == IRR_KEY_SPACE)) in OnEvent()59 event.KeyInput.Key == IRR_KEY_SPACE)) in OnEvent()
120 event.KeyInput.Key == IRR_KEY_SPACE)) in OnEvent()138 event.KeyInput.Key == IRR_KEY_SPACE)) in OnEvent()
220 event.KeyInput.Key == IRR_KEY_SPACE) in OnEvent()
1083 KeyMap.push_back(SKeyMap(SDLK_SPACE, IRR_KEY_SPACE)); in createKeyMap()1247 ScanCodeMap[SDL_SCANCODE_SPACE] = IRR_KEY_SPACE; in createKeyMap()
295 event.KeyInput.Key == IRR_KEY_SPACE)) in OnEvent()
1570 m_key_map[KEY_SPACE] = IRR_KEY_SPACE; in createKeyMap()
2468 KeyMap.push_back(SKeyMap(XK_KP_Space, IRR_KEY_SPACE)); in createKeyMap()2530 KeyMap.push_back(SKeyMap(XK_space, IRR_KEY_SPACE)); in createKeyMap()
63 setBinding(PA_FIRE, Input::IT_KEYBOARD, IRR_KEY_SPACE); in setDefaultBinds()
243 (key == IRR_KEY_SPACE || key == IRR_KEY_RETURN || in handleStaticAction()799 else if (button == IRR_KEY_SPACE) action = PA_MENU_SELECT; in dispatchInput()1159 if (key == IRR_KEY_BACK || key == IRR_KEY_SPACE || in input()1192 if (key == IRR_KEY_BACK || key == IRR_KEY_SPACE || in input()
153 case irr::IRR_KEY_SPACE : s = _C("input_key", "Space"); break; in getAsString()
41 IRR_KEY_SPACE = 0x20, // SPACEBAR enumerator
320 event.KeyInput.Key == IRR_KEY_SPACE)) in OnEvent()
303 evt.Key == IRR_KEY_SPACE) in gamepadVisualisation()
1473 KeyCodes[kVK_Space] = irr::IRR_KEY_SPACE;