Searched refs:IS_BACK (Results 1 – 8 of 8) sorted by relevance
216 if ((vn = clipping(IS_BACK, vn, flop, flip)) != 0) in clipping_Face()343 case IS_BACK: in inter()430 b |= IS_BACK; in set_Point4f_code()455 b |= IS_BACK; in where_is_Point4f()
81 #define IS_BACK 0x10 macro
93 if (*sp & IS_BACK) { in fprintf_rfstack()
72 *bp |= IS_BACK; in fscanf_Remove()
184 if (b & IS_BACK) { in set_Bound_face_display()
381 add_rfstack(IS_BACK); in initScene()478 add_rfstack(IS_BACK); in initScene()618 add_rfstack(IS_BACK); in initScene()696 add_rfstack(IS_BACK); in initScene()
2280 add_rfstack(IS_BACK); in initArms()
2249 add_rfstack(IS_BACK); in initArms()