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Searched refs:IS_FATAL (Results 1 – 25 of 49) sorted by relevance

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/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/
H A Dtext_public.c230 if (error_type & IS_FATAL) { in error_message()
238 if ((error_type & IS_FATAL) && !(error_type & NO_TERMINATE)) in error_message()
460 This indicates some corruption in the data file in question.", PLEASE_INFORM | IS_FATAL); in ReadAndMallocStringFromData()
506 This indicates a serious bug in this installation of FreedroidRPG.", PLEASE_INFORM | IS_FATAL); in ReadAndMallocAndTerminateFile()
519 Filename: %s", PLEASE_INFORM | IS_FATAL, filename); in ReadAndMallocAndTerminateFile()
531 belonging to FreedroidRPG.", PLEASE_INFORM | IS_FATAL); in ReadAndMallocAndTerminateFile()
544 PLEASE_INFORM | IS_FATAL, filename, File_End_String); in ReadAndMallocAndTerminateFile()
570 …icates a corrupted or seriously outdated game data or saved game file.", PLEASE_INFORM | IS_FATAL); in LocateStringInData()
608 PLEASE_INFORM | IS_FATAL, FormatString, ValuePreceedText); in ReadValueFromStringWithDefault()
643 PLEASE_INFORM | IS_FATAL, FormatString, ValuePreceedText); in ReadValueFromString()
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H A Dblocks.c138 PLEASE_INFORM | IS_FATAL, PrefixToFilename[enemy_model_nr], atlas_filename); in load_enemy_graphics()
157 …PLEASE_INFORM | IS_FATAL, enemy_model_nr, last_stand_animation_image[enemy_model_nr], MAX_ENEMY_MO… in load_enemy_graphics()
162 PLEASE_INFORM | IS_FATAL, PrefixToFilename[enemy_model_nr], atlas_filename); in load_enemy_graphics()
195 find_file(our_filename, GRAPHICS_DIR, fpath, PLEASE_INFORM | IS_FATAL); in load_item_graphics()
200 PLEASE_INFORM | IS_FATAL, item_type, fpath); in load_item_graphics()
422 FreedroidRPG received a rotation model number that does not exist: %d", PLEASE_INFORM | IS_FATAL, M… in LoadAndPrepareEnemyRotationModelNr()
548 find_file("enemy_surfaces.dat", MAP_DIR, fpath, PLEASE_INFORM | IS_FATAL); in Load_Enemy_Surfaces()
570 PLEASE_INFORM | IS_FATAL, in get_droid_portrait_image()
696 …_, "Unable to load texture atlas for obstacles at obstacles/atlas.txt.", PLEASE_INFORM | IS_FATAL); in load_all_obstacles()
754 …UNCTION__, "Unable to load floor tiles atlas at floor_tiles/atlas.txt.", PLEASE_INFORM | IS_FATAL); in load_floor_tiles()
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H A Dinit.c312 PLEASE_INFORM | IS_FATAL, NB_DROID_TYPES, Number_Of_Droid_Types + 2); in Get_Robot_Data()
482 find_file("difficulties.lua", MAP_DIR, fpath, PLEASE_INFORM | IS_FATAL); in Init_Game_Data()
486 find_file("skill_specs.lua", MAP_DIR, fpath, PLEASE_INFORM | IS_FATAL); in Init_Game_Data()
490 find_file("blast_specs.lua", MAP_DIR, fpath, PLEASE_INFORM | IS_FATAL); in Init_Game_Data()
496 find_file("bullet_specs.lua", MAP_DIR, fpath, PLEASE_INFORM | IS_FATAL); in Init_Game_Data()
507 find_file("item_specs.lua", MAP_DIR, fpath, PLEASE_INFORM | IS_FATAL); in Init_Game_Data()
511 find_file("addon_specs.lua", MAP_DIR, fpath, PLEASE_INFORM | IS_FATAL); in Init_Game_Data()
522 find_file("obstacle_specs.lua", MAP_DIR, fpath, PLEASE_INFORM | IS_FATAL); in Init_Game_Data()
526 find_file("floor_tiles.lua", MAP_DIR, fpath, PLEASE_INFORM | IS_FATAL); in Init_Game_Data()
685 error_message(__FUNCTION__, " %s%s %s", IS_FATAL, in ParseCommandLine()
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H A Dluaconfig.c426 …rror_message(__FUNCTION__, "A Lua table is expected, but was not found", PLEASE_INFORM | IS_FATAL); in fill_dynarray_from_table()
568 PLEASE_INFORM | IS_FATAL); in lua_tuxrendering_config_ctor()
614 PLEASE_INFORM | IS_FATAL, type); in lua_tuxordering_ctor()
628 PLEASE_INFORM | IS_FATAL, type, rotation_idx, MAX_TUX_DIRECTIONS - 1); in lua_tuxordering_ctor()
636 PLEASE_INFORM | IS_FATAL, type, rotation_idx, phase_start, TUX_TOTAL_PHASES - 1); in lua_tuxordering_ctor()
642 PLEASE_INFORM | IS_FATAL, type, rotation_idx, phase_end, TUX_TOTAL_PHASES - 1); in lua_tuxordering_ctor()
648 PLEASE_INFORM | IS_FATAL, type, rotation_idx, phase_start, phase_end); in lua_tuxordering_ctor()
716 PLEASE_INFORM | IS_FATAL); in lua_obstacle_ctor()
838 …ror_message(__FUNCTION__, "Maximum number of blast types was exceeded.", PLEASE_INFORM | IS_FATAL); in lua_blast_ctor()
907 …TION__, "Maximum number of overlay floor tile types has been exceeded.", PLEASE_INFORM | IS_FATAL); in lua_overlay_floor_tile_list_ctor()
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H A Dopen_gl_debug.c272 error_type |= IS_FATAL; in open_gl_check_error_status()
276 error_type |= IS_FATAL; in open_gl_check_error_status()
280 error_type |= IS_FATAL; in open_gl_check_error_status()
H A Dfont.c72 if (!find_encoded_file(fonts_def[i].filename, FONT_DIR, fpath, PLEASE_INFORM | IS_FATAL)) { in init_fonts()
81 PLEASE_INFORM | IS_FATAL, fonts_def[i].filename, lang_get_encoding()); in init_fonts()
H A Dmission.c243 find_file(QuestListFilename, MAP_DIR, fpath, PLEASE_INFORM | IS_FATAL); in GetQuestList()
257 PLEASE_INFORM | IS_FATAL, QuestListFilename, MAX_MISSIONS_IN_GAME); in GetQuestList()
337 error_message(__FUNCTION__, "Unable to find mission named \"%s\"", PLEASE_INFORM | IS_FATAL, name); in GetMissionIndexByName()
H A Dsaveloadgame.c189 or file permissions of ~/.freedroid_rpg are somehow not right.", IS_FATAL); in LoadAndShowStats()
264 or file permissions of ~/.freedroid_rpg are somehow not right.", PLEASE_INFORM | IS_FATAL); in SaveGame()
280 …r_message(__FUNCTION__, "Error opening save game file for writing...\n\nTerminating...", IS_FATAL); in SaveGame()
H A Dmap.c343 …ss this constant is raised, FreedroidRPG will refuse to load this map.", PLEASE_INFORM | IS_FATAL); in decode_dimensions()
1115 error_message(__FUNCTION__, "Unable to decode level header!", PLEASE_INFORM | IS_FATAL); in decode_level()
1121 …error_message(__FUNCTION__, "Unable to decode the map for level %d", PLEASE_INFORM | IS_FATAL, loa… in decode_level()
1277 …error_message(__FUNCTION__, "Unable to open ship file %s: %s.", PLEASE_INFORM | IS_FATAL, filename… in LoadShip()
1282 …error_message(__FUNCTION__, "Unable to decompress ship file %s.", PLEASE_INFORM | IS_FATAL, filena… in LoadShip()
1288 …age(__FUNCTION__, "Reading ship file %s failed with fread().", PLEASE_INFORM | IS_FATAL, filename); in LoadShip()
1303 PLEASE_INFORM | IS_FATAL, this_levelnum, MAX_LEVELS - 1); in LoadShip()
1306 PLEASE_INFORM | IS_FATAL, this_levelnum); in LoadShip()
1831 find_file(filename, MAP_DIR, fpath, PLEASE_INFORM | IS_FATAL); in GetCrew()
1847 error_message(__FUNCTION__, "Unterminated droid section encountered!", PLEASE_INFORM | IS_FATAL); in GetCrew()
H A Dmisc.c551 …ton index given exceeds the number of buttons defined in FreedroidRPG.", PLEASE_INFORM | IS_FATAL); in MouseCursorIsOnButton()
662 PLEASE_INFORM | IS_FATAL, dir, data_dirs[j].name); in init_data_dirs_path()
673 PLEASE_INFORM | IS_FATAL, file_path); in init_data_dirs_path()
676 PLEASE_INFORM | IS_FATAL); in init_data_dirs_path()
1130 This indicates an error in the map system of FreedroidRPG.", PLEASE_INFORM | IS_FATAL); in Teleport()
1488 …ON__, "Obstacle label \"%s\" was not found on the map.", PLEASE_INFORM | IS_FATAL, obstacle_label); in give_pointer_to_obstacle_with_label()
H A Ddynarray.c68 …ot enough memory to realloc a dynarray (requested size: " SIZE_T_F ")", IS_FATAL, membernum * memb… in dynarray_resize()
H A Dview.c1458 The blitting list contained an illegal blitting object type.", PLEASE_INFORM | IS_FATAL); in blit_nonpreput_objects_according_to_blitting_list()
2083 PLEASE_INFORM | IS_FATAL); in tux_rendering_validate()
2095 PLEASE_INFORM | IS_FATAL, in tux_rendering_validate()
2117 PLEASE_INFORM | IS_FATAL, in tux_rendering_validate()
2135 find_file(config_filename, MAP_DIR, fpath, PLEASE_INFORM | IS_FATAL); in tux_rendering_load_specs()
2627 There was a droid type on this level, that does not really exist.", PLEASE_INFORM | IS_FATAL); in PutEnemy()
2806 PLEASE_INFORM | IS_FATAL, SparkType); in PutRadialBlueSparks()
2821 PLEASE_INFORM | IS_FATAL, SparkType); in PutRadialBlueSparks()
2824 find_file(ConstructedFilename, GRAPHICS_DIR, fpath, PLEASE_INFORM | IS_FATAL); in PutRadialBlueSparks()
2830 PLEASE_INFORM | IS_FATAL, fpath); in PutRadialBlueSparks()
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H A Dcharacter.c372 Error: melee weapon skill seems out of bounds.", PLEASE_INFORM | IS_FATAL); in show_character_screen_skills()
386 Error: ranged weapon skill seems out of bounds.", PLEASE_INFORM | IS_FATAL); in show_character_screen_skills()
400 Error: Programming_Skill skill seems out of bounds.", PLEASE_INFORM | IS_FATAL); in show_character_screen_skills()
H A Danimate.c247 is not really an autogun. Instead it's something else.", PLEASE_INFORM | IS_FATAL); in animate_autogun()
442 …error_message(__FUNCTION__, "\nUnknown scenery piece animation '%s'.", PLEASE_INFORM | IS_FATAL, a… in get_animation_by_name()
H A Dlua.c91 …_message(funcname, _("No chat context available on the context stack."), PLEASE_INFORM | IS_FATAL); in __get_current_chat_context()
112 …_, "Could not find a droid corresponding to the dialog \"%s\".", PLEASE_INFORM | IS_FATAL, dialog); in get_enemy_opt()
1880 PLEASE_INFORM | IS_FATAL, path, lua_tostring(L, -1)); in run_lua_file()
1893 PLEASE_INFORM | IS_FATAL, fn); in set_lua_ctor_upvalue()
1968 find_file("script_helpers.lua", MAP_DIR, fpath, PLEASE_INFORM | IS_FATAL); in init_lua()
2023 find_file("script_helpers.lua", MAP_DIR, fpath, PLEASE_INFORM | IS_FATAL); in reset_lua_state()
H A Dsound_effects.c231 … negative item type received (%d)!", PLEASE_INFORM | IS_FATAL, item_type); in play_item_sound()
H A Ditems.c311 …(__FUNCTION__, "Cannot fill in information for item with invalid type.", PLEASE_INFORM | IS_FATAL); in FillInItemProperties()
405 PLEASE_INFORM | IS_FATAL, ItemType); in DropItemAt()
442 …, "Looking for random item with class %d, a = %d after the loop.", PLEASE_INFORM | IS_FATAL, class, in get_random_item_type()
952 …n this item type at all! This indicates a severe bug in FreedroidRPG.", PLEASE_INFORM | IS_FATAL); in FindFirstInventoryIndexWithItemType()
1001 Tux inventory. Something must have gone awry...", PLEASE_INFORM | IS_FATAL); in DeleteOneInventoryItemsOfType()
1378 severe bugs in the inventory system.", PLEASE_INFORM | IS_FATAL); in GetFreeInventoryIndex()
H A Devent.c267 find_file(EventsAndEventTriggersFilename, MAP_DIR, fpath, PLEASE_INFORM | IS_FATAL); in GetEventTriggers()
490 find_file("levels.dat", MAP_DIR, fpath, PLEASE_INFORM | IS_FATAL); in validate_events()
H A Dnpc.c81 find_file("npc_specs.lua", MAP_DIR, fpath, PLEASE_INFORM | IS_FATAL); in init_npcs()
/dports/news/noffle/noffle-1.1.5/src/
H A Dfetch.c88 return ( ! IS_FATAL( Client_getNewgrps( &t ) ) ); in Fetch_getNewGrps()
200 if ( IS_FATAL( fetchNewArts( name, mode ) ) ) in Fetch_updateGrps()
222 if ( IS_FATAL( stat ) ) in fetchMessageList()
285 res = ! IS_FATAL( stat ); in Fetch_getReq_()
290 res = res && ! IS_FATAL( stat ); in Fetch_getReq_()
H A Dclient.c511 if ( IS_FATAL( stat ) ) in doGetGrps()
588 if ( IS_FATAL( stat ) ) in doGetDsc()
1163 while ( ! IS_FATAL( res ) && ( p = Utl_getLn( msgId, p ) ) ) in Client_retrieveArtList()
1171 if ( res == STAT_OK || ( ! IS_FATAL( res ) && IS_FATAL( msgStat ) ) ) in Client_retrieveArtList()
1175 if ( ! Lock_openDatabases() && ! IS_FATAL( res ) ) in Client_retrieveArtList()
1238 if ( IS_FATAL( stat ) ) in Client_postArt()
1249 if ( IS_FATAL( stat ) ) in Client_postArt()
H A Dclient.h39 #define IS_FATAL(stat) (stat < 0) macro
/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/lua/
H A DluaFD_npc.c69 …_message(funcname, _("No chat context available on the context stack."), PLEASE_INFORM | IS_FATAL); in __get_current_chat_context()
537 if (find_file("FDnpc_lfuns.lua", LUA_MOD_DIR, fpath, PLEASE_INFORM | IS_FATAL)) { in luaFD_npc_init()
601 …CTION__, ("Current chat context has no 'partner'. How is it possible?"), PLEASE_INFORM | IS_FATAL); in luaFD_npc_get_instance()
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/userland/helpers/dtoverlay/
H A Ddtoverlay.h44 #define IS_FATAL(err) ((err) < 0) macro
45 #define ONLY_FATAL(err) (IS_FATAL(err) ? (err) : 0)
/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/lvledit/
H A Dlvledit_validator.c248 …age(__FUNCTION__, "The Validator's Type of an exception was not found!", PLEASE_INFORM | IS_FATAL); in get_excpt_list()
282 PLEASE_INFORM | IS_FATAL); in get_excpt_list()
530 …_message(__FUNCTION__, "The Subtest name of an exception is not valid!", PLEASE_INFORM | IS_FATAL); in lvlval_waypoint_parse_excpt()
562 …or_message(__FUNCTION__, "The Subtest name of an exception is invalid!", PLEASE_INFORM | IS_FATAL); in lvlval_waypoint_parse_excpt()
922 …or_message(__FUNCTION__, "The Direction of an exception was not found!", PLEASE_INFORM | IS_FATAL); in lvlval_neighborhood_parse_excpt()
1125 …_message(__FUNCTION__, "The Subtest name of an exception is not valid!", PLEASE_INFORM | IS_FATAL); in lvlval_obstacles_parse_excpt()
1147 …or_message(__FUNCTION__, "The Subtest name of an exception is invalid!", PLEASE_INFORM | IS_FATAL); in lvlval_obstacles_parse_excpt()
1289 …_message(__FUNCTION__, "The Subtest name of an exception is not valid!", PLEASE_INFORM | IS_FATAL); in lvlval_extensions_parse_excpt()
1324 …or_message(__FUNCTION__, "The Subtest name of an exception is invalid!", PLEASE_INFORM | IS_FATAL); in lvlval_extensions_parse_excpt()

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