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Searched refs:ITEM_DAMAGEABLE (Results 1 – 6 of 6) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DItem_Types.h177 #define ITEM_DAMAGEABLE 0x0001 macro
211 #define IF_STANDARD_GUN ITEM_DAMAGEABLE | ITEM_WATER_DAMAGES | ITEM_REPAIRABLE | ITEM_SHOW_STATUS …
213 #define IF_STANDARD_BLADE ITEM_DAMAGEABLE | ITEM_WATER_DAMAGES | ITEM_REPAIRABLE | ITEM_SHOW_STATU…
214 #define IF_STANDARD_ARMOUR ITEM_DAMAGEABLE | ITEM_REPAIRABLE | ITEM_SHOW_STATUS | ITEM_SINKS
215 #define IF_STANDARD_KIT ITEM_DAMAGEABLE | ITEM_SHOW_STATUS | ITEM_SINKS
H A DArmsDealerInvInit.cc506 if ( !( GCM->getItem(usItemIndex)->getFlags() & ITEM_DAMAGEABLE ) ) in CanDealerItemBeSoldUsed()
H A DArms_Dealer_Init.cc1121 …if ( ( GCM->getItem(usItemIndex)->getFlags() & ITEM_DAMAGEABLE ) && !ItemContainsLiquid( usItemInd… in DetermineDealerItemCondition()
H A DHandle_Items.cc2685 …if ( (GCM->getItem(pObj->usItem)->getFlags() & ITEM_DAMAGEABLE) && (pObj->usItem != MINE) && (GCM-… in HandItemWorks()
H A DItems.cc3168 …if ( (GCM->getItem(pObject->usItem)->getFlags() & ITEM_DAMAGEABLE || GCM->getItem(pObject->usItem)… in DamageItem()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/externalized/
H A DItemModel.cc106 if(getFlags() & ITEM_DAMAGEABLE) { obj.AddMember("bDamageable", true); } in serializeFlags()
127 if(obj.getOptionalBool("bDamageable")) { flags |= ITEM_DAMAGEABLE; } in deserializeFlags()