/dports/games/openjk/OpenJK-07675e2/code/ui/ |
H A D | menudef.h | 30 #define ITEM_TYPE_MODEL 7 // model macro
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H A D | ui_shared.cpp | 1892 if ( item->type == ITEM_TYPE_MODEL) in Menu_Transition3ItemByName() 2302 if (item->type == ITEM_TYPE_MODEL) in Script_SetAsset() 4812 else if (item->type == ITEM_TYPE_MODEL) in Item_ValidateTypeData() 7943 if ( item->type == ITEM_TYPE_MODEL) in Item_Paint() 8353 case ITEM_TYPE_MODEL: in Item_Paint()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/ui/ |
H A D | ingame.menu | 43 type ITEM_TYPE_MODEL
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H A D | main.menu | 50 type ITEM_TYPE_MODEL
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H A D | menudef.h | 9 #define ITEM_TYPE_MODEL 7 // model macro
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/dports/games/ioquake3/ioquake3-1.36/ui/ |
H A D | menudef.h | 30 #define ITEM_TYPE_MODEL 7 // model macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/ui/ |
H A D | menudef.h | 30 #define ITEM_TYPE_MODEL 7 // model macro
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/dports/games/openarena/openarena-engine-source-0.8.8/ui/ |
H A D | menudef.h | 30 #define ITEM_TYPE_MODEL 7 // model macro
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/dports/games/openarena-server/openarena-engine-source-0.8.8/ui/ |
H A D | menudef.h | 30 #define ITEM_TYPE_MODEL 7 // model macro
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/dports/games/evq3/evq3/ui/ |
H A D | menudef.h | 30 #define ITEM_TYPE_MODEL 7 // model macro
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/dports/games/ioquake3-server/ioquake3-1.36/ui/ |
H A D | menudef.h | 30 #define ITEM_TYPE_MODEL 7 // model macro
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/dports/games/iortcw/iortcw-1.51c/SP/main/ui/ |
H A D | menudef.h | 37 #define ITEM_TYPE_MODEL 7 // model macro
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/dports/games/openjk/OpenJK-07675e2/ui/ |
H A D | menudef.h | 16 #define ITEM_TYPE_MODEL 7 // model macro
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/dports/games/openjk/OpenJK-07675e2/codemp/ui/ |
H A D | menudef.h | 39 #define ITEM_TYPE_MODEL 7 // model macro
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H A D | ui_shared.c | 989 if (item->type == ITEM_TYPE_MODEL) in Script_SetAsset() 1584 if ( item->type == ITEM_TYPE_MODEL ) in Menu_Transition3ItemByName() 6112 if ( item->type == ITEM_TYPE_MODEL) in Item_Paint() 6506 case ITEM_TYPE_MODEL: in Item_Paint() 6820 case ITEM_TYPE_MODEL: in Item_ValidateTypeData()
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/dports/games/iortcw/iortcw-1.51c/MP/MAIN/UI/ |
H A D | menudef.h | 37 #define ITEM_TYPE_MODEL 7 // model macro
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/dports/games/iortcw/iortcw-1.51c/MP/MAIN/ui_mp/ |
H A D | menudef.h | 37 #define ITEM_TYPE_MODEL 7 // model macro
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/dports/games/ioquake3/ioquake3-1.36/code/ui/ |
H A D | ui_shared.c | 877 if (item->type == ITEM_TYPE_MODEL) { in Script_SetAsset() 4033 case ITEM_TYPE_MODEL: in Item_Paint() 4301 } else if (item->type == ITEM_TYPE_MODEL) { in Item_ValidateTypeData()
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/dports/games/ioquake3-server/ioquake3-1.36/code/ui/ |
H A D | ui_shared.c | 877 if (item->type == ITEM_TYPE_MODEL) { in Script_SetAsset() 4033 case ITEM_TYPE_MODEL: in Item_Paint() 4301 } else if (item->type == ITEM_TYPE_MODEL) { in Item_ValidateTypeData()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/ui/ |
H A D | ui_shared.c | 887 if (item->type == ITEM_TYPE_MODEL) { in Script_SetAsset() 4312 case ITEM_TYPE_MODEL: in Item_Paint() 4594 } else if (item->type == ITEM_TYPE_MODEL) { in Item_ValidateTypeData()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/ui/ |
H A D | ui_shared.c | 877 if (item->type == ITEM_TYPE_MODEL) { in Script_SetAsset() 4033 case ITEM_TYPE_MODEL: in Item_Paint() 4301 } else if (item->type == ITEM_TYPE_MODEL) { in Item_ValidateTypeData()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_shared.c | 877 if (item->type == ITEM_TYPE_MODEL) { in Script_SetAsset() 4032 case ITEM_TYPE_MODEL: in Item_Paint() 4300 } else if (item->type == ITEM_TYPE_MODEL) { in Item_ValidateTypeData()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_shared.c | 877 if (item->type == ITEM_TYPE_MODEL) { in Script_SetAsset() 4032 case ITEM_TYPE_MODEL: in Item_Paint() 4300 } else if (item->type == ITEM_TYPE_MODEL) { in Item_ValidateTypeData()
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/dports/games/evq3/evq3/code/ui/ |
H A D | ui_shared.c | 877 if (item->type == ITEM_TYPE_MODEL) { in Script_SetAsset() 4033 case ITEM_TYPE_MODEL: in Item_Paint() 4301 } else if (item->type == ITEM_TYPE_MODEL) { in Item_ValidateTypeData()
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/dports/games/iortcw/iortcw-1.51c/MP/code/ui/ |
H A D | ui_shared.c | 1114 if ( item->type == ITEM_TYPE_MODEL ) { in Script_SetAsset() 4675 case ITEM_TYPE_MODEL: in Item_Paint() 4959 } else if ( item->type == ITEM_TYPE_MODEL ) { in Item_ValidateTypeData()
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