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Searched refs:IT_ARROWS (Results 1 – 3 of 3) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dm_menu.h254 #define IT_ARROWS 2 // call function with 0 for left arrow and 1 for right arrow in … macro
H A Dm_menu.c742 {IT_STRING | IT_ARROWS, NULL, "Page", M_HandleEmblemHints, 10},
3488 if (routine && ((currentMenu->menuitems[itemOn].status & IT_TYPE) == IT_ARROWS in M_Responder()
3497 if (routine && ((currentMenu->menuitems[itemOn].status & IT_TYPE) == IT_ARROWS in M_Responder()
3527 case IT_ARROWS: in M_Responder()
3558 if (routine && ((currentMenu->menuitems[itemOn].status & IT_TYPE) == IT_ARROWS in M_Responder()
7378 SR_EmblemHintMenu[0].status = (local > NUMHINTS*2) ? (IT_STRING | IT_ARROWS) : (IT_DISABLED);
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dm_menu.c326 IT_ARROWS = 4, // call function with 0 for left arrow and 1 for right arrow in param enumerator
5756 ( (r_menuline->status & IT_TYPE) == IT_ARROWS in M_Responder()
5766 ( (r_menuline->status & IT_TYPE) == IT_ARROWS in M_Responder()
5781 case IT_ARROWS: in M_Responder()