Searched refs:I_AUGMENT (Results 1 – 3 of 3) sorted by relevance
/dports/games/omega/omega/ |
H A D | iinit.h | 162 { 78,20,0,0,0,0,0,1,5,200,0,0,0,0,COMMON,I_AUGMENT,5,POTION,"?","potion of augmentation","potion of…
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H A D | item.c | 596 case I_AUGMENT: i_augment(o); break;
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H A D | defs.h | 777 #define I_AUGMENT 214 macro
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