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Searched refs:I_AUGMENT (Results 1 – 3 of 3) sorted by relevance

/dports/games/omega/omega/
H A Diinit.h162 { 78,20,0,0,0,0,0,1,5,200,0,0,0,0,COMMON,I_AUGMENT,5,POTION,"?","potion of augmentation","potion of…
H A Ditem.c596 case I_AUGMENT: i_augment(o); break;
H A Ddefs.h777 #define I_AUGMENT 214 macro