Searched refs:I_CRYSTAL (Results 1 – 3 of 3) sorted by relevance
/dports/games/omega/omega/ |
H A D | iinit.h | 400 { 197,75,0,0,0,0,0,1,15,500,0,0,0,0,COMMON,I_CRYSTAL,3,ARTIFACT,"Glass Orb","Crystal Ball","Ball of…
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H A D | item.c | 650 case I_CRYSTAL: i_crystal(o); break;
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H A D | defs.h | 851 #define I_CRYSTAL 907 macro
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