Searched refs:I_ILLUMINATE (Results 1 – 3 of 3) sorted by relevance
/dports/games/omega/omega/ |
H A D | iinit.h | 134 { 64,5,0,0,0,0,0,1,1,30,0,0,0,0,COMMON,I_ILLUMINATE,0,SCROLL,"?","scroll of light","scroll of darkn…
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H A D | item.c | 584 case I_ILLUMINATE: i_illuminate(o); break;
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H A D | defs.h | 761 #define I_ILLUMINATE 121 macro
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