Searched refs:I_MONDET (Results 1 – 3 of 3) sorted by relevance
/dports/games/omega/omega/ |
H A D | iinit.h | 144 { 69,20,0,0,0,0,0,1,5,10,0,0,0,0,COMMON,I_MONDET,1,POTION,"?","potion of monster detection","potion…
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H A D | item.c | 590 case I_MONDET: i_mondet(o); break;
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H A D | defs.h | 767 #define I_MONDET 203 macro
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