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Searched refs:I_NetMakeNodewPort (Results 1 – 5 of 5) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Di_net.h132 extern SINT8 (*I_NetMakeNodewPort)(const char *address, const char *port);
H A Dd_net.c74 SINT8 (*I_NetMakeNodewPort)(const char *address, const char* port) = NULL; variable
1206 if (I_NetMakeNodewPort) in I_NetMakeNode()
1222 newnode = I_NetMakeNodewPort(localhostname, port); in I_NetMakeNode()
1257 I_NetMakeNodewPort = NULL; in D_CheckNetGame()
1449 I_NetMakeNodewPort = NULL; in D_CloseConnection()
H A Di_tcp.c1314 I_NetMakeNodewPort = SOCK_NetMakeNodewPort; in SOCK_OpenSocket()
H A Dd_clisrv.c1758 INT32 node = I_NetMakeNodewPort(server_list[i].ip, server_list[i].port); in CL_QueryServerList()
2424 else if (I_NetMakeNodewPort) in Command_connect()
2427 servernode = I_NetMakeNodewPort(COM_Argv(1), COM_Argv(2)); in Command_connect()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/sdl/
H A Di_net.c275 I_NetMakeNodewPort = NET_NetMakeNodewPort; in NET_OpenSocket()