Searched refs:I_NetOpenSocket (Results 1 – 10 of 10) sorted by relevance
136 extern boolean (*I_NetOpenSocket)(void);
75 boolean (*I_NetOpenSocket)(void) = NULL; variable1267 if (!netgame && !I_NetOpenSocket) in D_CheckNetGame()
1786 if (!netgame && I_NetOpenSocket) in CL_UpdateServerList()1788 if (I_NetOpenSocket()) in CL_UpdateServerList()2416 else if (I_NetOpenSocket) in Command_connect()2418 I_NetOpenSocket(); in Command_connect()3548 if (netgame && I_NetOpenSocket) in SV_SpawnServer()3550 I_NetOpenSocket(); in SV_SpawnServer()
1503 I_NetOpenSocket = SOCK_OpenSocket; in I_InitTcpNetwork()
176 extern boolean (*I_NetOpenSocket) (void);
1577 I_NetOpenSocket = SOCK_OpenSocket; in I_Init_TCP_Network()
3013 if( ! I_NetOpenSocket() ) return; // failed to get socket in CL_Update_ServerList()3365 I_NetOpenSocket(); in Command_connect()4318 I_NetOpenSocket(); in SV_SpawnServer()
113 boolean (*I_NetOpenSocket) (void); variable
155 I_NetOpenSocket = External_Driver_OpenSocket; in I_InitNetwork()
424 I_NetOpenSocket = NET_OpenSocket; in I_InitNetwork()