Searched refs:Ifix_game_object (Results 1 – 6 of 6) sorted by relevance
/dports/games/exult/exult-snapshot-v1.7.0.20211128/ |
H A D | gamemap.h | 41 class Ifix_game_object; variable 49 using Ifix_game_object_shared = std::shared_ptr<Ifix_game_object>;
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H A D | gamemap.cc | 606 : std::make_shared<Ifix_game_object>(shnum, frnum, tx, ty, tz); in get_ifix_chunk_objects() 621 : std::make_shared<Ifix_game_object>(shnum, frnum, tx, ty, tz); in get_ifix_chunk_objects() 1202 : std::make_shared<Ifix_game_object>(shnum, frnum, 0, 0, 0); in create_ifix_object()
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/objs/ |
H A D | animate.cc | 639 ) : Ifix_game_object(shapenum, framenum, tilex, tiley, lft) { in Animated_ifix_object() 659 Ifix_game_object::paint(); in paint() 671 Ifix_game_object::write_ifix(ifix, v2); in write_ifix()
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H A D | objs.h | 500 class Ifix_game_object : public Game_object { 502 Ifix_game_object(int shapenum, int framenum, unsigned int tilex, 506 ~Ifix_game_object() override = default;
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H A D | animate.h | 233 class Animated_ifix_object : public Ifix_game_object {
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H A D | objs.cc | 1704 void Ifix_game_object::move( in move() 1723 void Ifix_game_object::remove_this( in remove_this() 1738 void Ifix_game_object::write_ifix( in write_ifix()
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