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Searched refs:ImLoadFileToMemory (Results 1 – 3 of 3) sorted by relevance

/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/imgui/
H A Dimgui_internal.h92 IMGUI_API void* ImLoadFileToMemory(const char* filename, const char* file_open_mode, int* o…
H A Dimgui_draw.cpp1168 void* data = ImLoadFileToMemory(filename, "rb", &data_size, 0); in AddFontFromFileTTF()
H A Dimgui.cpp1219 void* ImLoadFileToMemory(const char* filename, const char* file_open_mode, int* out_file_size, int … in ImLoadFileToMemory() function
2210 char* file_data = (char*)ImLoadFileToMemory(filename, "rb", &file_size, 1); in LoadSettings()