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Searched refs:ImageNewCmap (Results 1 – 19 of 19) sorted by relevance

/dports/x11-toolkits/movingmotif/movingmotif-2.3.0/demo/mindsrc/
H A Dimage.c50 Image *ImageNewCmap(int width, int height, int size) in ImageNewCmap() function
73 Image *image = ImageNewCmap(width, height, 2); in ImageNewBW()
88 Image *image = ImageNewCmap(width, height, 256); in ImageNewGrey()
153 image = ImageNewCmap(width, height, map->ncolors); in PixmapToImage()
324 output = ImageNewCmap(input->width, input->height, ncol); in quantizeColormap()
H A DImage.h83 Image *ImageNewCmap(int, int, int);
H A DimageComp.c346 output = ImageNewCmap(input->width, input->height, nuniq); in ImageCompress()
451 output = ImageNewCmap(input->width, input->height, allocated); in ImageCompress()
/dports/graphics/xpaint/xpaint-2.9.10.3/rw/
H A DreadWriteTIFF.c319 image = ImageNewCmap(width, height, ncolors); in ReadTIFF()
330 image = ImageNewCmap(width, height, ncolors); in ReadTIFF()
337 image = ImageNewCmap(width, height, ncolors); in ReadTIFF()
353 image = ImageNewCmap(width, height, ncolors); in ReadTIFF()
H A DreadWriteXPM.c135 image = ImageNewCmap(attr.width, attr.height, attr.npixels); in ReadXPM()
H A Dimage.h132 Image *ImageNewCmap(int width, int height, int size);
H A DreadWritePNG.c138 image = ImageNewCmap(width, height, num_palette); in ReadPNG()
173 image = ImageNewCmap(width, height, 1 << bit_depth); in ReadPNG()
H A DreadWriteXWD.c517 image = ImageNewCmap(hdr.pixmap_width, hdr.pixmap_height, hdr.ncolors); in ReadXWD()
H A DreadWriteTGA.c186 image = ImageNewCmap(w, h, 256); in ReadTGADetect()
H A DreadWriteGIF.c501 image = ImageNewCmap(width, height, cmapSize); in ReadImage()
H A DreadWriteBMP.c284 image = ImageNewCmap(hdr.Width, hdr.Height, used); in ReadBMP()
/dports/graphics/xpaint/xpaint-2.9.10.3/
H A Dimage.c105 ImageNewCmap(int width, int height, int size) in ImageNewCmap() function
130 Image *image = ImageNewCmap(width, height, 2); in ImageNewBW()
147 Image *image = ImageNewCmap(width, height, 256); in ImageNewGrey()
273 image = ImageNewCmap(width, height, map->ncolors); in PixmapToImage()
467 output = ImageNewCmap(input->width, input->height, ncol); in quantizeColormap()
H A DimageComp.c394 output = ImageNewCmap(input->width, input->height, nuniq); in ImageCompress()
508 output = ImageNewCmap(input->width, input->height, allocated); in ImageCompress()
H A Dimage.h132 Image *ImageNewCmap(int width, int height, int size);
H A Dtexture.c63 output = ImageNewCmap(w, h, numcolors); in draw_plasma()
H A Diprocess.c451 output = ImageNewCmap(input->width, input->height, input->cmapSize); in ImageInvert()
1322 Image *output = ImageNewCmap(input->width, input->height, input->cmapSize); in ImageSolarize()
/dports/graphics/sdl_image/SDL_image-1.2.12/
H A DIMG_gif.c84 #define ImageNewCmap(w, h, s) SDL_AllocSurface(SDL_SWSURFACE,w,h,8,0,0,0,0) macro
551 image = ImageNewCmap(len, height, cmapSize); in ReadImage()
/dports/graphics/sdl2_image/SDL2_image-2.0.5/
H A DIMG_gif.c81 #define ImageNewCmap(w, h, s) SDL_CreateRGBSurface(SDL_SWSURFACE,w,h,8,0,0,0,0) macro
569 image = ImageNewCmap(len, height, cmapSize); in ReadImage()
/dports/games/instead/instead-3.4.1/src/
H A DSDL_gif.c76 #define ImageNewCmap(w, h, s) SDL_CreateRGBSurface(SDL_SWSURFACE,w,h,8,0,0,0,0) macro
689 image = ImageNewCmap(len, height, cmapSize); in ReadImage()