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Searched refs:Image_buffer8 (Results 1 – 25 of 33) sorted by relevance

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/dports/games/exult/exult-snapshot-v1.7.0.20211128/imagewin/
H A Diwin8.h41 Image_buffer8 *ib8; // Cast to 8-bit buffer.
50 Image_buffer8 *get_ib8() const { in get_ib8()
67 ib8->Image_buffer8::fill8(val); in fill8()
72 ib8->Image_buffer8::fill8(val, srcw, srch, destx, desty); in fill8()
77 ib8->Image_buffer8::fill_line8(val, srcw, destx, desty); in fill_line8()
82 ib8->Image_buffer8::copy8(src_pixels, srcw, srch, in copy8()
88 ib8->Image_buffer8::copy_line8(src_pixels, srcw, in copy_line8()
96 ib8->Image_buffer8::copy_line_translucent8(src_pixels, srcw, in copy_line_translucent8()
103 ib8->Image_buffer8::fill_line_translucent8(val, in fill_line_translucent8()
114 return ib8->Image_buffer8::get_pixel8(x, y); in get_pixel8()
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H A Dibuf8.cc44 void Image_buffer8::copy( in copy()
75 void Image_buffer8::get( in get()
104 void Image_buffer8::put( in put()
139 void Image_buffer8::fill8( in fill8()
152 void Image_buffer8::fill8( in fill8()
175 void Image_buffer8::fill_line8( in fill_line8()
192 void Image_buffer8::copy8( in copy8()
223 void Image_buffer8::copy_line8( in copy_line8()
293 void Image_buffer8::fill_translucent8( in fill_translucent8()
318 void Image_buffer8::copy_transparent8( in copy_transparent8()
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H A Dibuf8.h30 class Image_buffer8 : public Image_buffer {
32 Image_buffer8(unsigned int w, unsigned int h, Image_buffer *) in Image_buffer8() function
36 Image_buffer8(unsigned int w, unsigned int h) in Image_buffer8() function
45 return std::make_unique<Image_buffer8>(w, h); in create_another()
H A Diwin8.cc49 : Image_window(new Image_buffer8(0, 0, nullptr), w, h, gwidth, gheight, in Image_window8()
51 ib8 = static_cast<Image_buffer8 *>(ibuf); in Image_window8()
H A Dimagebuf.h88 friend class Image_buffer8;
/dports/games/exult/exult-snapshot-v1.7.0.20211128/shapes/
H A Dfont.h23 class Image_buffer8; variable
70 int paint_text_box(Image_buffer8 *win,
74 int paint_text(Image_buffer8 *win,
77 int paint_text(Image_buffer8 *win,
79 int paint_text_box_fixedwidth(Image_buffer8 *win,
82 int paint_text_fixedwidth(Image_buffer8 *win,
84 int paint_text_fixedwidth(Image_buffer8 *win,
96 int draw_text(Image_buffer8 *win, int x, int y, const char *s,
100 int draw_text_box(Image_buffer8 *win, in draw_text_box()
104 int center_text(Image_buffer8 *iwin, int x, int y, const char *s);
H A Dvgafile.h41 class Image_buffer8; variable
55 static Image_buffer8 *scrwin; // Screen window to render to.
70 static void set_to_render(Image_buffer8 *w) { in set_to_render()
89 void paint_rle(Image_buffer8 *win, int xoff, int yoff);
90 void paint_rle_remapped(Image_buffer8 *win, int xoff, int yoff, const unsigned char *trans);
91 void paint(Image_buffer8 *win, int xoff, int yoff);
92 void paint_rle_translucent(Image_buffer8 *win, int xoff, int yoff,
94 void paint_rle_transformed(Image_buffer8 *win, int xoff, int yoff,
96 void paint_rle_outline(Image_buffer8 *win, int xoff, int yoff,
H A Dfontvga.h40 int paint_text_box(Image_buffer8 *win, int fontnum,
47 int paint_text(Image_buffer8 *win, int fontnum, in paint_text()
51 int paint_text(Image_buffer8 *win, int fontnum, in paint_text()
H A Dfont.cc87 Image_buffer8 *win, // Buffer to paint in. in paint_text_box()
245 Image_buffer8 *win, // Buffer to paint in. in paint_text()
276 Image_buffer8 *win, // Buffer to paint in. in paint_text()
315 Image_buffer8 *win, // Buffer to paint in. in paint_text_box_fixedwidth()
434 Image_buffer8 *win, // Buffer to paint in. in paint_text_fixedwidth()
463 Image_buffer8 *win, // Buffer to paint in. in paint_text_fixedwidth()
760 int Font::center_text(Image_buffer8 *win, int x, int y, const char *s) { in center_text()
H A Dvgafile.cc56 Image_buffer8 *Shape_frame::scrwin = nullptr;
96 Image_buffer8 ibuf(h, w); in reflect()
451 Image_buffer8 *win, // Buffer to paint in. in paint_rle()
470 Image_buffer8 *win, // Buffer to paint in. in paint_rle_remapped()
490 Image_buffer8 *win, // Buffer to paint in. in paint()
505 Image_buffer8 *win, // Buffer to paint in. in paint_rle_translucent()
566 Image_buffer8 *win, // Buffer to paint in. in paint_rle_transformed()
611 Image_buffer8 *win, // Buffer to paint in. in paint_rle_outline()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/objs/
H A Dchunkter.h30 class Image_buffer8; variable
43 Image_buffer8 *rendered_flats; // Flats rendered for entire chunk.
54 Image_buffer8 *render_flats();
88 Image_buffer8 *get_rendered_flats() { in get_rendered_flats()
H A Dchunkter.cc217 Image_buffer8 *Chunk_terrain::render_flats( in render_flats()
231 rendered_flats = new Image_buffer8(c_chunksize, c_chunksize); in render_flats()
H A Dchunks.h45 class Image_buffer8; variable
215 Image_buffer8 *get_rendered_flats() { in get_rendered_flats()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/
H A Dexultmenu.h30 class Image_buffer8; variable
43 Image_buffer8 *ibuf;
H A Dgame.h33 class Image_buffer8; variable
76 Image_buffer8 *ibuf;
H A Dcheat_screen.h25 class Image_buffer8; variable
90 Image_buffer8 *ibuf = nullptr;
H A Dshapeid.h33 class Image_buffer8; variable
H A Dbrowser.cc70 Image_buffer8 *ibuf = gwin->get_win()->get_ib8(); in browse_shapes()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/tools/
H A Dgnome_shp_thumbnailer.cc174 Image_buffer8 &img, in operator ()()
190 Image_buffer8 &img, in operator ()()
232 Image_buffer8 img(w1, h1); // Render into a buffer. in Write_thumbnail()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/mapedit/
H A Dshapedraw.h30 class Image_buffer8; variable
46 Image_buffer8 *iwin; // What we render into.
H A Dshapelst.h37 class Image_buffer8; variable
153 time_t export_png(const char *fname, Image_buffer8 &img,
H A Dshapedraw.cc218 iwin = new Image_buffer8(alloc.width, alloc.height); in configure()
222 iwin = new Image_buffer8(alloc.width, alloc.height); in configure()
301 Image_buffer8 tbuf(w, h); // Create buffer to render to. in set_drag_icon()
581 Image_buffer8 tbuf(w, h); // Create buffer to render to. in shape_image()
H A Dchunklst.h34 class Image_buffer8; variable
H A Dnpclst.h37 class Image_buffer8; variable
/dports/games/exult/exult-snapshot-v1.7.0.20211128/audio/
H A Dsoundtest.cc34 Image_buffer8 *ibuf = gwin->get_win()->get_ib8(); in test_sound()

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