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Searched refs:Image_paint_rotated (Results 1 – 3 of 3) sorted by relevance

/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/sdl/
H A Dimages.h100 void Image_paint_rotated(int ind, int center_x, int center_y, int dir, int color);
H A Dsdlgui.c717 Image_paint_rotated(IMG_WORMHOLE, x, y, (loopsSlow << 3) % TABLE_SIZE, whiteRGBA); in Gui_paint_setup_worm()
722 Image_paint_rotated(IMG_CONCENTRATOR, x, y, (loopsSlow << 3) % TABLE_SIZE, whiteRGBA); in Gui_paint_setup_item_concentrator()
727 Image_paint_rotated(IMG_ASTEROIDCONC, x, y, (loopsSlow << 4) % TABLE_SIZE, whiteRGBA); in Gui_paint_setup_asteroid_concentrator()
1074 Image_paint_rotated(IMG_MISSILE, x - 16, y - 16, dir, whiteRGBA); in Gui_paint_missile()
1402 …if (cloak || phased) Image_paint_rotated(img, x, y, dir, (color & 0xffffff00) + ((color & 0x000000… in Gui_paint_ship()
1403 else Image_paint_rotated(img, x, y, dir, color); in Gui_paint_ship()
H A Dimages.c199 void Image_paint_rotated(int ind, int x, int y, int dir, int color) in Image_paint_rotated() function