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Searched refs:InDebugMode (Results 1 – 18 of 18) sorted by relevance

/dports/math/yacas/yacas-1.9.1/scripts/debug.rep/
H A Dcode.ys53 Check(InDebugMode(),"DebugBreakAt only supported in the debug build of Yacas");
59 Check(InDebugMode(),"DebugRemoveBreakAt only supported in the debug build of Yacas");
113 If(debugging = False And InDebugMode(),
137 If(InDebugMode(),DebugShowCode());
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/GUI/TextSystem/
H A DFont.cpp302 if (core->InDebugMode(ID_FONTS)) { in RenderText()
342 if (core->InDebugMode(ID_FONTS)) { in RenderText()
358 if (core->InDebugMode(ID_FONTS)) { in RenderText()
470 if (core->InDebugMode(ID_FONTS)) { in RenderLine()
733 if (core->InDebugMode(ID_FONTS)) { in StringSize()
H A DTextContainer.cpp267 if (core->InDebugMode(ID_TEXT)) { in DrawContentsInRegions()
279 if (core->InDebugMode(ID_TEXT)) { in DrawContentsInRegions()
355 if (core->InDebugMode(ID_TEXT)) { in DrawSelf()
/dports/lang/mono/mono-5.10.1.57/mcs/class/referencesource/System.Workflow.Activities/Designers/
H A DPolicyDesigner.cs36 if (workflowDesignerLoader != null && workflowDesignerLoader.InDebugMode) in DoDefaultAction()
H A DStateDesigner.cs2211 if (workflowDesignerLoader != null && workflowDesignerLoader.InDebugMode) in SetActiveDesignerHelper()
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/GUI/
H A DView.cpp168 if (core->InDebugMode(ID_VIEWS)) { in IsDisabledCursor()
285 if (core->InDebugMode(ID_VIEWS)) { in Draw()
727 if (core->InDebugMode(ID_VIEWS)) { in MouseEnter()
736 if (core->InDebugMode(ID_VIEWS)) { in MouseLeave()
H A DControl.cpp256 if (core->InDebugMode(ID_VIEWS)) { in DragCursor()
H A DWindow.cpp177 if (!core->InDebugMode(ID_WINDOWS)) return; in DidDraw()
H A DWindowManager.cpp630 if (core->InDebugMode(ID_WINDOWS)) { in DrawWindows()
/dports/lang/mono/mono-5.10.1.57/mcs/class/referencesource/System.Workflow.Activities/Rules/Design/
H A DLogicalExpressionEditor.cs197 if (workflowDesignerLoader != null && workflowDesignerLoader.InDebugMode) in EditValue()
/dports/lang/mono/mono-5.10.1.57/mcs/class/referencesource/System.Workflow.ComponentModel/AuthoringOM/Design/
H A DXomlDesignerLoader.cs137 public virtual bool InDebugMode property in System.Workflow.ComponentModel.Design.WorkflowDesignerLoader
241 …else if (InDebugMode || (ActivityDesigner.GetRootDesigner(LoaderHost) != null && ActivityDesigner.… in OnEndLoad()
H A DActivityDesigner.cs194 if (loader != null && loader.InDebugMode)
437 bool debugMode = (loader != null && loader.InDebugMode);
502 bool debugMode = (loader != null && loader.InDebugMode);
H A DActivityPreviewDesigner.cs328 bool designMode = (loader != null && !loader.InDebugMode);
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/GameScript/
H A DGameScript.cpp1250 if (!core->InDebugMode(bit)) return; in ScriptDebugLog()
1539 if (core->InDebugMode(ID_TRIGGERS)) { in InitializeIEScript()
1606 if (core->InDebugMode(ID_ACTIONS)) { in InitializeIEScript()
2183 if (core->InDebugMode(ID_CUTSCENE)) { in EvaluateAllBlocks()
2487 if (core->InDebugMode(ID_ACTIONS)) { in ExecuteAction()
H A DGSUtils.cpp2199 } else if (core->InDebugMode(ID_VARIABLES)) { in SetVariable()
2239 } else if (core->InDebugMode(ID_VARIABLES)) { in SetVariable()
H A DTriggers.cpp2584 if (core->InDebugMode(ID_TRIGGERS)) { in OpenState()
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/
H A DInterface.h613 bool InDebugMode(int mode) const { return debugMode & mode; }; in InDebugMode() function
/dports/lang/mono/mono-5.10.1.57/mcs/class/referencesource/System.Workflow.ComponentModel/AuthoringOM/Design/Dialogs/
H A DTypeBrowserDialog.cs110 …designerHost == null || designerHost.RootComponent == null || loader == null || loader.InDebugMode) in InitializeDialog()