Searched refs:Ind_target (Results 1 – 3 of 3) sorted by relevance
648 void lua_examine_item(int Ind, int Ind_target, int item) { in lua_examine_item() argument649 identify_fully_aux(Ind, &Players[Ind_target]->inventory[item], FALSE); in lua_examine_item()
328 extern void lua_examine_item(int Ind, int Ind_target, int item);
2126 void lua_examine_item(int Ind, int Ind_target, int item);